Anakin is full of glitches and he needs a big buff
Product: Star Wars Battlefront II
Platform:PC
What is your issue related to? General
Summarize your bug Hello, EA. I really have a lot to tell you about Anakin. First of all, I want to say how unhappy I and a lot of the players are with the amount of nerf that Anakin Skywalker receives. He has received more than 6 nerfs in less than a year. Whenever you nerf, in addition to decreasing the damage he does and his stamina, you always "ALWAYS" make him completely buggy. Have you heard or practiced usage tests? Because it seems not. Sorry for all this frustration, but it is already ridiculous to see that Anakin always gets nerf and no patch patches and buffs on his skills. Problems and bugs: Heroic Might: The ability has been broken since last July, which you removed the damage multiplier from. Currently, the ability does not even cause 100 damage to anyone who is hit by it, and when Anakin charges Heroic Might to its limit, the ability does not cause 200 damage (Contrary to what reported by EA that says ability reaches 450 damage at its limit). The bugs of this skill are: Damage reduction that does not exist: Every time I use Heroic Might, Anakin does not receive any damage reducer (if there is one it is no more than 15% reduction. According to EA Heroic Might it should allow 90% damage reduction), leading Anakin to take all damage without being able to defend himself so that in the end the ability does not even deal 200 damage. Delay: The ability takes a long time to activate, I tell Anakin to use it without releasing the force. Every time I use it and I'm under 250 life I die, because the skill takes too long to be active; and even more without the reducer. Furthermore, when Anakin unleashes the strength of Heroic Might, at the very beginning it does not cause any damage to opponents that are not blocking, which in fact should hit them. Passionate Strike: Recently in January, EA nerfed this ability and greatly reduced the damage it causes. The damage currently is no more than 40 (while Vader deals 150 damage each way and another 150 damage around the lightsaber throw, totaling 300 damage that can be achieved by this Vader skill) on his first hit, and it looks like the second hit does just 20 more damage. This skill is rubbish, the range that was implemented in it restricts Anakin from having to stick to his opponent in order to hit it (At that moment your opponent already knows that you will use this skill and deflects); however, in addition, she has a huge delay and no longer has the best of the things that she had that was the opponent's overthrow. Retribution: I don't need to mention this one, everyone knows that this ability is full of glitches: Vader is immune to choking while Anakin is using Retribution; in addition to what other characters that should be hit by it are, leaving Anakin extremely vulnerable to being knocked out. Another factor implemented in it is the huge delay that Anakin has when touching the button that uses retribution, it takes 4 seconds for the ability to start; which should take less than 1 second. This hinders its use a lot, since in that time you may already be dead. Melee Deflections: Anakin has only 10 Melee Deflections instead of 14, which he had. You need to either leave him with 14 Melee Deflections or leave his life regeneration equal to Luke's, because Anakin is totally weak in fighting against Vader who has 14 Melee Deflections. Remove the Massive Strike stamina reducer: The insertion of a 25% stamina limiter in Anakin's stamina when using the "Massive Strikes" card, which increases the damage to his lightsaber to 150, which is normally 130 - which is really a reason for anyone to use that card to have such a small increase in damage that stamina is consumed in 1/4 of your stamina (Not to mention that Luke, Kylo and Vader have cards that increase lightsaber damage much more without taking the stamina out). He realized how much Anakin is targeted for damage reduction and stamina of his abilities. Note: Note that if you use Massive Strikes or not, Anakin's vigor is consumed in the same way, that is, the limiter was inserted incorrectly in Anakin and not in the letter. I hope you have the decency to pass this information on to the developers, because most of the time I get no response from you. For a paid game this is very disrespectful and shameful.
What is your gamertag/PSN ID/EA Account name?
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? All the time
What time did you see the bug? (HH:MM AM/PM) All the time when i use Anakin
In what game mode did the bug occur? Heroes vs. Villains
What is your time zone? ECT - GMT + 1:00
Steps: How can we find the bug ourselves? Use Anakin in any game mode, especially HvV and use the Heroic Might, Passionate Stike and Retribution skills. It won't be long before you see the amount of bugs
What happens when the bug occurs? Heroic Might: The ability has been broken since last July, which you removed the damage multiplier from. Currently, the ability does not even cause 100 damage to anyone who is hit by it, and when Anakin charges Heroic Might to its limit, the ability does not cause 200 damage (Contrary to what reported by EA that says ability reaches 450 damage at its limit). The bugs of this skill are: Damage reduction that does not exist: Every time I use Heroic Might, Anakin does not receive any damage reducer (if there is one it is no more than 15% reduction. According to EA Heroic Might it should allow 90% damage reduction), leading Anakin to take all damage without being able to defend himself so that in the end the ability does not even deal 200 damage. Delay: The ability takes a long time to activate, I tell Anakin to use it without releasing the force. Every time I use it and I'm under 250 life I die, because the skill takes too long to be active; and even more without the reducer. Furthermore, when Anakin unleashes the strength of Heroic Might, at the very beginning it does not cause any damage to opponents that are not blocking, which in fact should hit them. Passionate Strike: Recently in January, EA nerfed this ability and greatly reduced the damage it causes. The damage currently is no more than 40 (while Vader deals 150 damage each way and another 150 damage around the lightsaber throw, totaling 300 damage that can be achieved by this Vader skill) on his first hit, and it looks like the second hit does just 20 more damage. This skill is rubbish, the range that was implemented in it restricts Anakin from having to stick to his opponent in order to hit it (At that moment your opponent already knows that you will use this skill and deflects); however, in addition, she has a huge delay and no longer has the best of the things that she had that was the opponent's overthrow. Retribution: I don't need to mention this one, everyone knows that this ability is full of glitches: Vader is immune to choking while Anakin is using Retribution; in addition to what other characters that should be hit by it are, leaving Anakin extremely vulnerable to being knocked out. Another factor implemented in it is the huge delay that Anakin has when touching the button that uses retribution, it takes 4 seconds for the ability to start; which should take less than 1 second. This hinders its use a lot, since in that time you may already be dead.
What do you expect to see? Retribution: I hope you decrease the Retribution delay so that the ability activates instantly after acquiring it and increases the time from 2 seconds in duration to 4, in addition to increasing the maximum damage by 50. Heroic Might: The ability must again have a 90% damage reduction and also have a much lower delay to be active. Try to leave the movement speed the same as Anakin had when launched. Heroic Might must have increased damage. Recommendation: When loading Heroic Might, the skill would do basic damage somewhere between 160 and 180 damage, and the damage can be increased up to 400 damage at its total limit, so the Ability would do damage according to the time Anakin wait to release it. Passionate Strike: Increase the total damage of the ability to 140 and insert the opponent's downfall, if the opponent receives both hits, and also increase the range of the ability to a few meters of distance, in the same way that it was launched. Take the Massive Strikes card's force reducer and return its Melee Deflections to 14.
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AMD or Nvidia Model Number
Anakin needs bug fixes and increased damage to his abilities.
Watch the videos that show the bugs in your skills and how weak your skills are: