Feature Request: Officer-set Point Caps in Territory Battles
Dear EA and Capital Games Team, I am writing to strongly request a new feature for Territory Battles: allowing Guild Officers to set a maximum Territory Point cap for each territory. While the current territory lock feature is useful, locking a territory completely blocks all deployments, making it impossible for members to safely deploy up to the exact star threshold to prepare for the next phase. On the other hand, manually monitoring deployment progress and applying a lock right before reaching the threshold puts an overwhelming burden on Officers, who have to constantly watch the game. In TB strategy, there are times when a guild intentionally wants to avoid earning a star while maximizing points. Currently, when members try to deploy near the threshold, simultaneous deployments often lead to accidental over-deployment and an unintended star. To solve this, we strongly request a feature that allows Officers to set a point cap on a territory, automatically blocking further deployments once that limit is reached. This would eliminate accidental star progression and drastically reduce the monitoring burden on Guild Officers. Thank you for your consideration. Sincerely, Desilijic Tiure5Views0likes0CommentsOrdo Xenos Guild Recruitment
Guild name is Ordo Xenos, must be active to join. must only be inactive for 11 days before removal. we usually do Territory Wars, Rise of the Empire Territory Battles, And Order 66 Raid. We are a Veteran, and Casual guild. Players lower than level 85 may openly join. My player name is Al Icon reply your ally code or join “Ordo Xenos” directly4Views0likes0Comments⚔️ Order of Iron Knights - Recruiting ⚔️
⚔️Order of Iron Knights - Recruiting 🌎Active, competitive, international guild with a very active Discord 📋Requirements📋 🌟10M+ GP and 5+ GLs & 2 GL ship 🌟600 tickets daily 🌟2.0+ mods 🌟3-4M Order 66 damage 🌟Discord required 🌟Full TB/Raid participation 🌟Zeffo & Mandalore teams required to contribute effectively 🔥What we do🔥 ⚔️85% TW win rate with 400M+ signups ⭐Territory Battles: 36 Stars and climbing (38 Stars on the horizon) 🌍Zeffo & Mandalore unlocked (required for key content participation) 💜Around 20 Reva shards per TB and increasing 💥245+ Order 66 raid, 245M crate unlocked 🎁What we offer🎁 💬Active and helpful community 📊Tools, coaching, mod and journey help 🎉Giveaways and strong endgame rewards 🤝Long-term stable & friendly guild environment ❤️We love every aspect of SWGOH and help each other improve in raids, TB, TW, mods, and progression. 👉If you are an active player looking for strong rewards, smart strategy, and a fun long-term home, Order of Iron Knights is the place for you. Discord link: https://discord.gg/ygfNWk5FX2 SWGOH Website: https://swgoh.gg/g/m-NYU9nBS7eHfQt-umWlug/280Views0likes3CommentsInfinite support loop
Trying to get assistance from SWTOR for missing cartel coins that I haven't been receiving since 2025-07-21. When you go to the website, it sends you to HELPEA and when i make tickets, agents keep telling me they can't do anything and to contact SWTOR... this is an endless loop and nobody seems to even be aware it exists and is extremely frustrating as nothing can be done about it. Your agents follow protocol and keep copy pasting the same ridiculous loop completely unaware that people keep coming back to HELPEA and nothing is actually done about it. For a multi-million dollar company, this is actually quite embarrassing as nobody seems to even be aware of this infinite support loop cycle. All i want to do is get support for the coins that have been missing and not being received since you guys changed the system with the security key app around, i did the necessary steps to stay up to date by using the authenticator app yet to keep receiving my monthly coins yet none of my coins have come in since 2025-07-21. Please either fix this loop or give us a way to ACTUALLY contact SWTOR to get the support we need. As for in-game support, you can't even make a in-game ticket unless you are a subscriber, therefore i can't even get support unless i pay for a sub which i currently am not and won't be doing... Please fix this issue as its becoming increasingly frustrating that your HELPEA agents refuse to actually do anything about it, keep giving us policy stuff, more copy pastes that lead to nowhere and then close our tickets without ever providing any real resolution or actual assistance.19Views0likes2CommentsLet's discuss some character ideas.
I’ve been wondering: what if Emperor Palpatine’s Shadow Guards (an advanced version of the Royal Guard), Imperial Sentinels, and Senate Guards were added to the game? How would it be if these three units—alongside the existing Sith Troopers and Red Guards—formed a protective squad for Palpatine? Also, do you think we might see characters who appear as Force ghosts—whether dark-side Sith or light-side Jedi—added to the game? Don't get mad at me; it's just a fun idea.3Views0likes0CommentsFIX GAME MAJOR CHANGE NEEDED
first off the game is good but has major problems that clearly show EA's upright laziness all of the human enemies need a major rework with that stupid **bleep** resonance **bleep** and everything of the like, ranged enemies should play like a ranged enemy not get 5 feet away to blast you, tell rea needs a major rework because why the **bleep** is she losing a brawl to a dude with a stick while she has 2 light sabers, and last but not least the extraction zone should be viewable from a before mission briefing... I'll be extremely surprised if any of this is changed since this is EA but worry not I now know to never spend a penny on a EA game no matter how good it looks XD2Views0likes0Comments600gp guild looking for 2, must be 11-12m gp
Execute Order 141 We are a 600.GP guild and still looking for 2 more members, You must be of at least 11- 12M+ GP or close to. Territory Battles , Discord, and Raids are Mandatory but Territory Wars are optional but encouraged. We are Currently running Rise of the Empire bringing in 36 stars and we are running the Order 66 Raid earning the 8th rewards crate. We are working towards unlocking Mandalore and Zeffo and most of the guild is Reva ready pulling in around 25+ Reva shards. We don’t have guild farming you are free to play and grow your roster how you want. If you’re interested in joining, My name is W𝖗𝖆𝖎𝖙𝖍 on Discord, You can search for me by my original name rathius. Please reach out if you have additional questions and have a chat in Discord. This is the link to our guild on SWGOH.GG to have a look: https://swgoh.gg/g/BBYPIUuvRYarba2SUMlCLA/ This is the link to our Discord, come have a chat. https://discord.gg/teparBfKQt5Views0likes0CommentsI can't subscribe. Why isn't my money good enough?
I created my SWTOR account in 2011. I haven't been a subscriber for around 5+ years. I want to return. I try to subscribe while obviously logged into SWTOR's site, also logged into the actual game as a free player, AND logged into my EA account on the same browser. I get a: "There was an issue accessing your account information. Sign in and place your order again." error. It happens no matter my payment method (credit card or PayPal, I tried both). It also happens no matter if I try a monthly subscription or to buy a 60-day token. When I click on the "Manage Billing" button, nothing loads. The loader just spins indefinitely. My EA account is linked to my SWTOR account. When I click on the EA Account button on SWTOR's website, it says my account link is good. I use my EA account through my launcher to play games weekly without issue. I load the SWTOR game through its launcher, NOT through EA or Steam. I've been trying to subscribe and researching wtf is going on for over 3 hours, and I'm losing all desire to play now. Does anyone have any insights to help me out?Solved27Views0likes2CommentsHavoc empire needs one player
🔥 HAVOC EMPIRE — BUILT FOR PLAYERS WHO WANT TO WIN 🔥 Still settling for mediocre guild performance? There’s a better option. 💀 500M+ GP ⚔️ ~75% TW Win Rate 🌌 28+ ROTE stars 🦅 25+ Reva Shards 🏆 7th-8th Raid Crate (we need people who can post at least 1.5-2 million to get us back to always 8th crate goal) We’re an endgame-focused, competitive guild that expects our players to show up and perform. We’re not here to coast, chase participation trophies, or settle for “good enough.” We consistently push ROTE, TW, and raids while continuing to improve. If you’re an active player with the roster and mindset to compete at the highest levels, we want you. 💪 Strong roster? 🔥 Active every day? 🧠 Know how to follow strategy? 🏆 Want to be part of a guild that actually wins? Then stop wasting your roster in a guild that’s holding you back. Havoc Empire is recruiting. 📩 DM me if you’re ready to compete.4Views0likes0CommentsA Player’s Feedback After Finishing the Game
I'll be honest: I had some reservations before buying Star Wars: Zero Company, after being disappointed by some recent Star Wars games. But after finishing it, I was genuinely impressed. The story, characters, music and Star Wars atmosphere are excellent, and the tactical gameplay is simple, clear and really enjoyable. There are still some technical issues, especially crashes, freezes and some balance problems, but overall : 8/10 for me. And the best part? I finished the game and immediately started a new playthrough on Expert. It's been a long time since a Star Wars game made me want to play it again this much. Well done to the whole team. Please keep going in this direction — I'd love to see a DLC, expansion, or another Zero Company game !6Views0likes0CommentsHard Stuck - Cannot End Turn
I have a bug when one of my units has a bugged AP amount, is unuseable, and stops me from ending my turn. I started the fight by using 2 concussion grenades on my Astromech to test if I could push a boss off the edge. When I found out I couldn't, I reloaded the start save (Beskar Mode) and went on with my turn. However, the unit is stuck at 1AP. I thought whatever, this squad is OP, can easily survive a round or even the fight with 3 people. But when I finished my turn and when to hit Spacebar to end turn, even after confirming the "", nothing happens. The turn doesn't end, I can continue to hit space to repeat the process, and nothing changes. As mentioned, the unit is fully un-useable as well. When I select them, there is 0 action bar. I can't even click on other operators, and have to use Tab to get off of him. See screenshots: First Screenshot - Regular soldier selection with 0 AP Second Screenshot - Showing how even when click on BR-1, doesn't let me select it Third Screenshot - Showing how when I select BR-1 from the bottom left, the action bar AND End Turn button fully dissapears Fourth Screenshot - Showing the End Turn screen. When I hit Space, nothing happens.139Views1like2CommentsNew paid Attacker LST does NOT include Pirates
BEWARE - I purchased the Attacker LST on the webstore this morning 9/4/26 and when I went in game, the pirates were not part of the pool. They WERE part of the pool in the TANK token last week, so I had a reasonable expectation that they would be in the Attacker token as well. The webstore does not show the pool on the tokens. I requested a refund and it was refused, so I'm stuck with a token that I don't want.46Views0likes2CommentsPirates Missing from Coliseum Store LSTs
In my previous report on this issue ( https://forums.ea.com/idea/swgoh-bug-reports-en/captain-ithano-missing-from-coliseum-lsts/13540595 ), I was informed that the pirate characters were due to be added to LSTs on the 25th August, which would mean they were available to purchase from this past Tuesdays store refresh. Can we please have an update on when this will happen (and if it will happen in time for them to be included in the Darth JarJar event Kyber LSTs as well, since they share the same pool as the Coliseum store ones?)88Views4likes7CommentsSWTOR Bugged my 7.9 choices and they refuse to help fixing it.
Hi guys, Never posted on a forum before, so I hope my post will be clear enough. Could you please let me know if anyone encountered an issue like this and if I should just give up or press on for a solution? And if I should press on, how to do it - moving forward? FOR TLDR: Played 7.9, got to some point in the Fortress with some story choices locked in already - had to quit for the day. When came back, was kicked in the playthrough way back, and (the most important part I cannot resolve) locked in choices were somehow bugged by "Game Update 7.9b" that run in the meantime/before I came back to finish 7.9 . Customer support refuses to help, even if provided proof of the recordings of my playthrough. For those that want and need more details. I was playing through the newest story update: 7.9 Legacy Reborn. The "2 main parts/missions" where you are locking in your story choices are as far as I know called: "7.9 Into the Shadows" - before landing on Khar Shian "7.9 Legacy Reborn" - everything after landing from the fight with Shauz Farr I was playing with my Jedi Knight and completed "Into the Shadows" with locked in choices. Then in "Legacy Reborn" I got to the point of my Knight being split from Theron and Lana - there I had to quit the game, so I did with thought of finishing later. In the meantime, there was SWTOR "Game Update 7.9b" - patch implemented. When I came back, the update loaded on, then I started the game and I saw it was imediately bugged as I was kicked back to the part of fight with Shauz Farr and also one of my companions was missing and I couldnt get it back at first (I resolved it later). I pressed on, cause I just thought it was a small bug that I resolved and then I noticed that my dialogues changed as if my choices that I locked in "Into the shadows" were reseted. Going fwd, with encountering more dialogues, this was confirmed. I have the whole playthrough recorded, because I have a tiny Youtube channel, where I am making story-based content, so I checked the original recordings and see it all changed. I just assumed, it must have been the latest SWTOR patch that happened in between my playthroughs, that bugged me up and reseted my original choices to some general LS Jedi Knight choices. I have contacted Customer support multiple times, sent them the game recordings, described in detail what has happened and only asked them (since they obviously did it already as they reseted my originally locked in choices) to reset 7.9 fully, so that I can play it anew and get the original choices back. On my end, I can only reset the second part "Legacy Reborn", and I need them to reset "Into the Shadows" - which is the part they bugged and reseted my original choices already and that´s why it´s messed up. They keep pushing me away with excuses that this cannot be done and in their words "we do not have the ability to manually restore, reapply, or alter individual story decisions, nor can we reset a specific story update such as 7.9 once progression has been recorded on a character. " Which I cannot accept since as mentioned...they did it already before with my playthrough? They literally changed/bugged my original choices with some patch that was implemented? Also, I have not finished 7.9 yet, as I still hope for help and resolution, so the mission is there wide and opened. I asked for help now via multiple tickets, but the Customer servise doesn´t even try to check this further with Tech team/support and they just shoot me away with excuses mentioned above and sweet talk on how they would like to help me if they could... Note: I am receiving response each time from the same Customer service agent, which on one hand is fine since they know the situation already, on the other - I can´t shake away the feeling they would be able to help with this if they just tried and went further to ask for the fix, and maybe someone else could help. When I asked if it can be please moved to some Tech. team for the fix, I was again just shooed away. This has very much messed up my character story that I have for years and years and have a clear path for her, as well as the videos that I planned to put on Youtube with this specific outcome - with the choices I originally made. Is this really the end for me and I can´t get the fix that they should do as they messed up my original choices? Or, is there another way to get some real help with this? Sorry if anyone read the long post, wanted to be clear. =D Thanks in advance for any advice, please help!197Views0likes4CommentsData problem (level 148 but no skill points)
Level 148 but zero skill points and no Star Cards after switching Xbox profiles Platform: Xbox Series X Gamertag: Dograbbit77 My Battlefront II progress was originally on an older Xbox profile (gamertag started with “Blaster” followed by numbers). I switched over to my current profile, Dograbbit77, and the game showed a message confirming it was switching over from the Blaster profile. My levels came across fine — my career level and my class levels are all still intact. What did not come across is everything else. All my Star Cards are locked, and the skill points counter in the Collection screen is completely blank rather than showing a number. Attached is a screenshot of Collection / Assault, showing the class at level 148 with 0/3 cards selected, every Boost Card and Ability Card locked, and no value at all next to SKILL POINTS. At level 148 I should have a large number of skill points available, so the balance clearly hasn’t carried over even though the levels did. What I have tried: • Fully quitting the game and hard restarting the console • Signing out of my EA Account in-game and signing back in • Confirming in my EA Account settings that Dograbbit77 is correctly linked to the right EA Account I have deliberately not unlinked and relinked anything, as I understand that can make the loss permanent. I have also avoided playing any matches with my classes, since I’ve seen reports that playing a match causes the displayed level to drop back to 1. Could someone please look into restoring the skill points and card unlocks on this account? I’m happy to provide any further details or screenshots needed. Thanks.3Views0likes0CommentsCharacter Kit Concept: General Dodonna
Unit Name: General Dodonna Relic Amplifier: Rebel Alliance General Rank Badge Affiliation: Light Side, Support Tags: Leader, Rebel, Rebel Fighter Era: Era of the Rebellion Attacks and Abilities Basic: Quick Thinking Saves Lives Deal Physical Damage to target enemy and inflict them with Offense Down. If it is Dodonna’s turn, call target other Rebel Fighter ally to assist, dealing 10% more damage. Otherwise, all Rebel Fighter allies recover 10% Health and 20% Protection, and dispel all debuffs from a random Rebel ally. Special: Here’s Your Target (Cooldown 5) Call all Rebel Fighter allies to assist twice, dealing 45% less damage. Then, for each critical hit dealt this turn, all Rebel Fighter allies recover 5% Health and Protection, gain 5% turn meter, and gain 1 stack of Hope. Hope: +5% Offense and Potency per stack. Leader: The Responsibility of High Command All Rebel allies gain 25% Max Health and 15% Max Protection, doubled for Rebel Fighter allies. Whenever an enemy gains turn bonus meter, all Rebel Fighter allies dispel all debuffs on themselves, recover 10% Health and 30% Protection. Whenever an enemy takes a bonus turn, they lose 10% Max Health and 20% Max Protection (Stacking). Whenever a Rebel ally is inflicted with a debuff or detrimental effect, dispels a debuff, or falls below 50% Protection all Rebel allies gain 1 stack of Hope (Max 100). While in Territory Wars and all allies are Rebel Fighters: Whenever an ally is inflicted with a dispellable debuff, dispel it. For each debuff dispelled this way, all allies gain +5 speed for 2 turns. Unique: Built on Hope General Dodonna calls himself to assist whenever a Rebel Fighter ally attacks during an enemy's turn. (Limit once per turn) Whenever General Dodonna attacks out of turn, all Rebel Fighter allies gain 2 stacks of Hope. When General Dodonna reaches 100 stacks of Hope, all Rebel Fighter allies recover 100% Health and Protection and gain +20 speed until the end of battle. If there is an allied Luke Skywalker (Rebel Pilot), General Dodonna gains High Command until the end of battle. High Command: +100% Counter Chance, whenever this character attacks twice in one turn, all allied units gain 20% Turn Meter. He'll buff up not only Pilot Luke, but also Wiggs; this synergy is a reference to him briefing the X-Wing and Y-Wing pilots on the attack strategy prior to the Battle of Yavin, a strategy which led to the Death Star's destruction34Views0likes1CommentMisunderstanding what "challenge" is
Can we, please, not get bosses in conquest that have 800 speed? Revan is literally faster than 540 speed gl rey. You literally can barely move and winning this battle fully rely on rng. Can we, please for fug sake, get actually decent team as opponents? We see you changed their stats in between first and second conquest but why you set them so high? This is not showing that the new character is any good, just shows that without ridiculously boosted stat they cant win. That is how you gonna advertise your new addition to the game, CG? I got to 1 ult and 1 saber throw and it did nothing, rest team(+140 ben solo btw and +155 cat) wasnt even able to move after first stun then another stun after jml got his ult and jkl had his cds off again. Im observing how CG is manipulating stats of units in specific game modes but it gets ridiciolus what are they doing. What is the goal of it? Enemies take 15 turns while your whole team is stunned and gl ult + saber throw(being one of the strongest single target dmg in the game) do nothing 🤡 dunno who is responsible for that but ig being smart is not your thing. Holy mother of stupidity, next conquest probably we gonna see new character with 100k offense and 2000 speed cause "it is balanced guys look"114Views0likes10Comments
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