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I really want to play, but not this game... the ships are wayyyy too fast to be this unresponsive when flying through objectives that just fit your ship. If it's not a plethora of invisible walls then it's *you're in the falcon, you're disabling the generators inside the station you are slightly veered off course by a ship bumping you, no problem so you press yaw halfway w the right stick to re-adjust without overcompensating... nothing happens and you crash into a wall.*
Or using your default scheme here's what happens *dogfight death star debris brings you upon a piece of wreckage, last minute you calmly roll 60% stick to avoid the tips of your wing making impact... because if you yaw here your momentum will carry you into the object. But only... It doesn't respond nothing happens you crash into the object which brings you to scenario 3*
You celebrate that EA will probably lose license and stop playing the game and learn your lesson. Ha ha.
Have you invested in a different controller then, perhaps? I can possibly take a video of me actually piloting with a Microsoft Xbox Elite Wireless Controller.
Or even un-installing and re-installing your game? Or removing your profile synced data? You can of course tweak my settings to your liking, but as the default the left controller controls mostly throttle which of course translates into velocity. The right controller controls pitch (up to down) and yaw (left to right) with relation to the view.
I would agree that some maps are very cluttered with derbies especially ones like you mentioned with the weackage. Its all about finesse, even using my scheme I will crash when I am at too high of a velocity. But also besides the settings being changed, the Star Cards can also play a factor with the vessel.
I wish I can provide you with a solution.
- 8 years agoSigh. It's the GAME it's nothing to do with a controller or anything. Play the game and see for yourself. Move the right stick and see how far you have to push it for it to move. I don't get how the average player doesn't notice 70% deadzone.
- 8 years agoI very accurately described the situation and you're talking about something entirely different, as if it's my first time flying. It is thousands of hours far from it. The game itself is broken, there's no solution on my side.
- 8 years ago
I totally agree with you on how bad it is that aim assist can't be turned off for starfighters. It effs up your aim so often. Most common issues with this: aiming at an objective, such as shooting venetor bridges, and aim assist decides to veer you off to shoot at some random AI. The other thing is when you lock your torpedos on to something and then the torpedos are shot at some completely different target than the one you locked on to. Totally random and very annoying.
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