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You guys need to understand how gsync works before you post... 1. gsync doesnt prevent stuttering or fps drop, it prevents screen tearing by syncing your monitors refresh rate with your gpu's frame output... 2. gsync functionality is not handled by game makers, it is handled by the chip itself, your monitor is supposed to detect the frame timing that is being sent from the gpu and adjust your monitors refresh rate to match it.. if it is not doing that it is not the games fault, as game developers have nothing to do with gsync.. you would need to contact nvidia about this issue, as it is their control panel that is * the bed.. for more info about gsync see this post https://www.geforce.com/hardware/technology/g-sync/faq
And just as a side note, the game devs can affect G-Sync implementation. There was a time earlier this year where Windows Play Anywhere games (like Gears of War 4) didn't support G-sync. It took an update from Microsoft Studios to allow it to work. However in the case of Battlefront 2, G-Sync is fully supported.
- 8 years ago
GSync is broken on DX11 since the last patch unless you go into Settings, Gaming and disable everything in there if you're on Win10.
Fixed it for me.
- 8 years agoDarthdva you are incorrect, the issue wasn't with Windows games, it was with Windows 10 in general because again, game developers have nothing to do with gsync functionality... Otherwise Nvidia couldn't state that gsync will work on every game (which they state on their faq) so posting a gsync issue to a game forum is not very useful
As other people have stated the stuttering they're noticing is server lag, the servers have been a mess for the last few days.
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