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Having only tried him in arcade so far I can envisage an issue with unrelenting advance not doing 200 damage. I can see the scenario where people just roll through unrelenting advance and shoot the f out of the back of the general before he can even exit the animation. I think it would make sense if Grievous could activate claw rush at any time even during unrelenting advance to counteract this. I look forward to seeing how he actually plays in multiplayer as arcade is not a reliable source to knowing how he actually plays in multiplayer, at least it better not be, the amount of collision issues with his sabers and trigger abilities will ruin him if its the same in multiplayer as it is in arcade.
I think that the unrelenting advance is glitched and need to be tweaked. 😢
Very coll and iconic ability but too hard to use. It couldn't block the attack just right in front of me.
Currently, it is even a self defeating action.
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