7 years ago
Heavy's OP Ion Torpedo
The Heavy Trooper's Ion Torpedo ability is extremely overpowered, I did not even notice until recently - nobody was really using it before, I guess. Now I've tried it, and I'm constantly winning aga...
I have heard that EA people plan to nerf the ION torpedo. But we don't know when it will be. 🤔
Anyway...
After some struggling, I found the countermeasure for the ION torpedo.
I strongly recommend to use the Tactical Jammer star card(Fighter/Interceptor class only). It makes huge difference. Now, you can easily run from the missile lock on.
Off course, taking the distance from those troublesome heavies is good tactics always. Then attack them from their above/behind.
For me, dodging the ion torpedo was really hard because the mechanics is totally different from the other lock on missiles. The Ion torpedo is very fast. Afterburner cannot break the lock on.
I should be careful for those projectiles. Circling was not a good trick.
As you know, for the ground vehicles, the situation is worse than the starfighters.
For the speeders, Tactical Jammer card is really good too.
For AT-STs, AATs, 3 defensive cards and taking cover is good.
@Sati_Sati
Yep, I've just upgraded my Jammer card today. Never felt the need for it before, but in GA, it seems to be better to have that one equipped, rather than a Laser Barrage / Overcharge damage buff card for example.
Taking cover with the AAT or AT-ST can be really clunky though. I always try to do it, but the AAT turns ever so slowly, and tends to get stuck in narrow pathways. The AT-ST is a bit better in its maneuverability, but it can also make interesting stepdances on the corner of Mos Eisley buildings.