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bongernyc's avatar
5 years ago

Heroes Versus Villains balance broken

HvV is been so broken on XBOX for the last few weeks. One team totally dominates a match while the other can barely make a kill. I have experienced this being on both the winning and losing sides many times. Basically every game now. For example each player has 20+ kills on one side while the other has 0 or 1. Many times now people just quit in the middle of the match because It's totally ridiculous. Seems to be more of a bug rather than a matching issue. It's not like one side is all high level players vs all newbies. It's really no fun anymore being on either side. It's either way too easy or impossible. I hope this is resolved soon. Thanks

12 Replies

  • @TRlALON You can see where they tried to put battlefield type logic into battlefront on the large multiplayer game modes but they fell short. Unlike battlefield where players have a singular player level and then various weapon levels / upgrades you can more easily match make based on character level but in Battlefront the main character level caps at 50 and from there it just gets messy with characters and classes. It’s almost impossible to identify skill matching in this way; especially when you drop so many double & triple XP periods. 

    they lost the ability to really match make when they implemented the prestige system and the tiered progression system. 

    Shortly before they put those into the game the newer players who got into the game due to the new trilogy movies complained on the other BF2 forums that they were being beat by experienced players. IMO those systems were put into the game to try and accommodate newer players but it just turned out to be really poor gameplay; especially for veterans. 

    By theory they could ignore match making because stats would evolve with character level. I honestly believe due to play testing that’s what they did here. In order to offset having to genuinely matchmake players they installed a broad tiered progression, beyond what was listed in the patch notes. It looks like it was the only way they knew how to address the matchmaking issues after all the other nonsense they had added to the game. There was a better way but the developers just didn’t seem to know any other way given the state of the game at the time.

  • @bongernyc IMHO I don't think it's exclusive to any platform(I have this game on all 3) and I personally don't think there's any actual algorithm behind this "match making" for any modes for this game, it's more like a basic shuffling of players. Last week had a GA sessions where like 95% of my team was below lvl 30 where the other team had over 80% being lvl 500 and party pleb infestation....moreover they emote/t-bag after a 5 vs 1....but I never let that get to me but many on my team left and even worse at latter phases. So HvV should be the same but to me it's far less rage inducing since I only lose it when my own team leaves....I don't mind try hards and sweats....at least they are giving me their best and a good practice of 1v4. 

    But then again...every now and then....something like this happens...which happened today...

    So such kinda resets the rage...and the reason I like HvV over any other modes 🤔

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