HvV gameplay issues
Product: Star Wars Battlefront II
Platform:Sony Playstation 4
What is your issue related to? General
Summarize your bug I am unsure if this is a bug or not but all concerns HvV. But, since the Captial Supremecy update (1st one) there is a noticeable difference in the effectiveness of blaster heroes, especially on HvV, they have all become woefully weak against lightsaber heros. The blaster heros health reduces considerably faster with lightsaber strikes than before the update; the amount of health taken off lightsaber heroes per hit (in HvV) seems to be considerably less than before the update; rolling has little effect in avoiding lightsaber strikes (the hit box appears to have been extended to make rolling less effective at avoiding the hit, this occurs in instances throughout every match (my timing is good but cannot escape this occuring anymore) - this is extended to Bossck which before the update could jump to avoid the hit but now gets hit all the same even at a high height. The targetting system moves towards the left hand side for no reason (this is occasional and does not occur all the time, I even swapped controller to remedy this but had no effect). Lightsaber blocks are intermitent, sometimes work very well, other times do not even activate and you end up getting killed. This needs to be effective all the time - unsure what the problem is here but appears to happen immediately after you get hit or knocked down the block does not activate sometimes. Lightsaber locks are still a major problem for both lightsaber heros but especially for blaster heros now - I am unsure what the difficulty is with software but when a character rolls away or dodges the last thing that should happen is for the character to be automatically dragged back into the hitbox where someone else is spam hitting with a lightsaber - it makes playing HvV especially with blaster heros at the moment somewhat fustrating. The spawn points in HvV is one of the most fustrating things about this game mode - get killed, become the target, at least 30seonds away from any team member but have spawned closer to the opposing team - if your a blaster hero at the moment (except Boba) might as well put the controller down and accept the enevitable. Surely this is a quick fix. General on all modes - There is still a problem with the special moves failing to activate once called upon (L1, R1), especially if a roll is actioned directly after, and is problematic with all heros and troopers. even if L1/R1 activation is followed by a voice saying you have activated L1/R1 it becomes clear that infact the application did not action the call in reality. The application appears to require some delay between activation of L1 or R1 and then another action and the time delay required seems to be related to the amount of action occuring in the general vacinity of your own character , e.g. the number of other players in close proximity. This becomes more apparent when a second press of either L1 or R1 is required to activate something ie. a proximity bomb or a stun grenade, which when you press it you realise that instead of activating something you thought you had placed down previously, instead you place one down and in all likelihood get killed because something unexpected had occured. Since the 2nd captial supremecy update (April) both captial supremecy and galactic assault have substantial delay / lag in them. I have checked my internet speed and it is the same, so the problem is either with the update or server lag. Can this be looked at because at the moment galactic assualt for me is unplayable and captial supremecy has occasional lag meaning that im aiming at something which has moved from where Im aiming, but, it is still somewhat playable unlike galactic assault.
What is your gamertag/PSN ID/EA Account name? CrispWig26522
How often does the bug occur? Often (50% - 99%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? 24/03/2019
What time did you see the bug? (HH:MM AM/PM) 18:00 pm
In what game mode did the bug occur? Heroes vs. Villains
What is your time zone? GMT (UTC)
Steps: How can we find the bug ourselves? I am sure you are already aware of it. If not play HvV multiplayer for about an hour and im sure you will notice it
What happens when the bug occurs? See above
What do you expect to see? See above - do not take this the wrong way, but after a very shakey start, you have made some good progress, but the faults that have always been a problem in the game are now more noticeable in the game as more people are playing it and more characters (especially lightsaber heros) are available. The balancing of heroes seems to be most of the problem, but right now, might as well reture blaster heors becasue they are no match angainst the lightsaber heroes with the issues mentioned above. Can we not just have a really good game that workd somewhat as effective as the 2015 version?
Please select your region Europe
AMD or Nvidia Model Number PlayStation 4.
Please fix these issues!!!!