Forum Discussion
8 years ago
As an officer using the blurg, get the grip to help with aim, it makes the gun many times better, and if you take 4 shots instead of exploding, it's like a pistol version of the ee-4. I've 3-4 shot heavies down from full health through their shields and lived. Don't underestimate the power of the officer.
8 years ago
Another tip, don't forget to swap your cards as needed by level and situation. Seems rather "duh" but many forget.
As an assault, your dart gun reveals where the enemy is on the mini map for a few seconds. As a new player this is priceless for older players who've unlocked other cards to help the team. It has a "fall" in flight so make sure to aim high enough to compensate.
As a heavy, remember to use your shield. It's almost as good as the officer buff in adding life back to your bar. Yes it slows you down, but pop it even in fights you can't win to buy your team time. You never know when someone will assist with a grenade or some other device and save your bacon just because your shield kept you alive an extra 5 seconds.
As a hero, you heal now! Most heroes will now heal up to about half their max health if they drop below it if they can avoid being shot. Use this to your advantage both to kill them, save them, or save yourself. If an enemy hero is running, focus and drop him, if your hero is running, take one for the team and stand in front. Their potential for usefulness is much greater than normal foot soldiers.
General: if a heavy has up a shield, aim from above for headshots or their legs to avoid the shield entirely. If you're an officer, your turret being destroyed WILL kill you, wether you detonated it or the enemy simply shot it down. Standing near it heals it, but if you aren't careful you'll go down with it. (Bad design imo)
As an assault, your dart gun reveals where the enemy is on the mini map for a few seconds. As a new player this is priceless for older players who've unlocked other cards to help the team. It has a "fall" in flight so make sure to aim high enough to compensate.
As a heavy, remember to use your shield. It's almost as good as the officer buff in adding life back to your bar. Yes it slows you down, but pop it even in fights you can't win to buy your team time. You never know when someone will assist with a grenade or some other device and save your bacon just because your shield kept you alive an extra 5 seconds.
As a hero, you heal now! Most heroes will now heal up to about half their max health if they drop below it if they can avoid being shot. Use this to your advantage both to kill them, save them, or save yourself. If an enemy hero is running, focus and drop him, if your hero is running, take one for the team and stand in front. Their potential for usefulness is much greater than normal foot soldiers.
General: if a heavy has up a shield, aim from above for headshots or their legs to avoid the shield entirely. If you're an officer, your turret being destroyed WILL kill you, wether you detonated it or the enemy simply shot it down. Standing near it heals it, but if you aren't careful you'll go down with it. (Bad design imo)
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