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Thx for the report @PhilChis .That's an interesting behavior tbf. When I was testing bugs and properties on Finn's Big Deal, I used a PC mod that removes the out of playable area feature, so I had the entire map to play with.
I had discovered that even if we remove this restriction, Arcade AI is still restricted to the playable area. It won't venture out of the playable area, but it'll shoot enemies they have LoS to, even if these enemies are out of the playable area. This made it easier to manipulate the AI to stay where I wanted them to be.
So with your report it seems AI can't pathfind back to the playable area if they are out of it, just like they can't venture out of the playable area even if the enemy is there.
- 6 years ago
Thanks for the extra info! So maybe it's the same BUG that existed in Jabba's Palace in the past. I may have some time to test today, I'll definetly check this out
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