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I like all the video stuff you add just putting that out there. I feel you pain, however, this is an interruption. Vader hits you during activation..it interrupts. Happens to several characters, the Emperor's lightning stun is the first one that comes to mind.
Still, there is a bug, or a priority issue because like other video's you have posted elsewhere there are times Obi-wan's push doesn't work. Or times when push is overridden by other abilities regardless if push activated first. Vader, Kylo and Maul's abilities all seem to activate through Obi-wan's. I have been hit by their abilities through mind trick and push more times than i can count.
- 7 years ago
I see obi wans push not work in arcade but only because the counter hasnt reset. I find it odd that i can even try before the ability has reset.
- 7 years ago
Yup, as I said, that video might not be the best example - though I really don't think that an interrupted (and therefore ineffective and disregarded) ability should go into cooldown.
But I've had it happen the way it happens with Luke and Kylo - with the whole animation and sound playing, hit marker displayed, but no real effect on target.
And yes, I've also noticed problems with Mind Trick. Even after the ability's activation seems completed, people use their abilities.
- 7 years ago
So yea, about Mind Trick.
I don't really see the point of the ability in this form. It should take 0,5 sec to activate it (thanks, Sati_Sati), so in effective gameplay, that'll be more like 1 sec or more until you get your bearings, depending on your reaction time. That's already a lot of time in a fast paced game for you to be defenseless, so it should work like this: you gamble some of your HP in return for an advantage in the following part of the battle.
Now... Not even 3 seconds of "advantage" is just not worth it. Maul gets the "Mind Controlled" status & animation at 0:23, then he happily throws me away at 0:26. (Of course, cancelling & putting All-out Push into cooldown, just to add some insult to injury, lol.)
Also, why is it possible to simply dodge into a perfectly aimed and executed Defensive Rush and render it useless (0:20 in the video)? I would understand a side dodge to do that, but this feels cheap. It's like the opposite of Grievous's rush - that thing hits you even when you are clearly a metre away to the side.
Also also, sorry for the overall crappy gameplay in the video, I was watching a stream on another monitor. :D
- 7 years ago
@felker_s lol Grievous claw rush, you can't even jump over that thing with a force user. The reason he dodged out of a perfectly timed defensive rush is probably the same reason sometimes it doesn't need to be dodged at all.
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