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Seriously now , some people have a 144hz monitor and I have a 240hz monitor , we definitely wouldn't like a tight fps cap. Maybe a cap at 300fps would be fine as soon as faster monitors doesn't release....
Or you just don't understand ?
Why does it matter if they put a 60 FPS cap on the LOADING screen ? Not only doesn't affect gameplay, It's a static image. You can still play the game without the 60 FPS cap...
OR as I said don't use FPS cap, but make it to respect vsync settings, so max framerate=monitor refresh rate.
- 8 years ago60 fps is a stutterfest even for the menu but as you said forcing vsync only in menu / loading senctions could be a fair solution for everyone.
- 8 years ago
If you enable VSync in Nvidia Control panel (globally or per game), loading screens won't go past 200 in my experience. I don't think the ingame VSync is even working, at least it was not in the Beta. Check issue #4 in here: https://www.reddit.com/r/pcgaming/comments/74lman/star_wars_battlefront_ii_beta_issues_and_actual/
- 8 years ago
I have an AMD card, V-sync seems to work in-game and menus, but not on loading screens. Will try forcing it from the driver, but Framerate target set from the driver didn't work. However I can confirm that RTSS (Rivatuner Satistics Server) can apply an FPS cap that can limit loading screen as well just disable Origin In-Game Overlay otherwise it will crash the game.
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