Forum Discussion
Or you just don't understand ?
Why does it matter if they put a 60 FPS cap on the LOADING screen ? Not only doesn't affect gameplay, It's a static image. You can still play the game without the 60 FPS cap...
OR as I said don't use FPS cap, but make it to respect vsync settings, so max framerate=monitor refresh rate.
- 8 years ago
If you enable VSync in Nvidia Control panel (globally or per game), loading screens won't go past 200 in my experience. I don't think the ingame VSync is even working, at least it was not in the Beta. Check issue #4 in here: https://www.reddit.com/r/pcgaming/comments/74lman/star_wars_battlefront_ii_beta_issues_and_actual/
- 8 years ago
I have an AMD card, V-sync seems to work in-game and menus, but not on loading screens. Will try forcing it from the driver, but Framerate target set from the driver didn't work. However I can confirm that RTSS (Rivatuner Satistics Server) can apply an FPS cap that can limit loading screen as well just disable Origin In-Game Overlay otherwise it will crash the game.
- 8 years ago
Hi and thanks for the link, i'm sure it can help some people's
but i have already do this tips by my own at the start (Vsync adaptive / triple buffering ON / Max pre rendered fram 1/ power mode MAX PERF)
That have fix the little stuttering i was getting at the start of the MP match, but just reduce the coil whine at game launch and clearly not fixed the high GPU and CPU usage i am getting in SW BF2 (and the high temperature's i get due to that)
Hope EA will look at this soon, i can run all the Frostbyte3 game's maxed out WITHOUT this kind of issues, and in this game, whatever the graphics setting's i put, the hardware usage is always the same.
So yes, the game is smooth, but it eat too much hardware power for nothing, so FIX THIS PLEASE
About STAR WARS™ Battlefront™ II
Recent Discussions
- 7 hours ago
- 18 hours ago
- 18 hours ago