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Yeah, it sucks...😕
Another thing i would've done (so that it wouldn't eventually get boring to play as the game's heroes/villains and reinforcements) is to add ability star cards for them. Like how the four basic classes have different ability star cards they can equip to change their abilities.
An ability star card you could unlock and equip where General Grievous could use all four arms/Lightsabers would've made him more unique, instead Grievous was more or less like how he was in the OG 2005 Battlefront 2. Or an ability star card for Maul to dual wield the one half of his original Saber and the Dark Saber like in the Clone Wars... or one for Palpatine that would give him the ability to wield both his Lightsabers at the cost of a couple of his Lightning attack abilities (so that way he doesn't become too OP being able to use both his Lightsabers and Lightning attacks.
I would hope they do this in a Battlefront 3 (if they ever make one) so that way switching out abilities with star cards for other abilities for the heroes/villains and reinforcements would kind of keep it fresh and not as repetitious.
About STAR WARS™ Battlefront™ II
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