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Re: Bugs in Starfighter Assault (Arcade)

Two other Problems I found:

- On maps with republic cruisers, said cruisers exist on the map before they are supposed to jump out of Hyperspace. This isn't really affecting the gameplay, it's just a bit weird to look at. (also, sometimes they appear on the spot where they would slow down, and sometimes they just sit there where they start to jump out of Hyperspace)

(In the clip, pay attention to the cruiser in centre)

 

- Sometimes, Missiles can't target Turrets. Sometimes it works, and on other occasions it doesn't. Also, the ability of the TIE- and Hyena-Bomber to fire 3 Torpedos only targets up to one Turret, if at all.

(In the clip, notice how I try to lock on to the turrets using the normal torpedos (right ability, could only fire "blindly") once and using the triple-torpedos (middle ability) several times. I could, however, target a turret directly before this. And it does not have to do anything with the type of turret or anything, it seems pretty random.)

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