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Re: Crosshair lag


@EA_Ataashi wrote:

Hey @DarthFDG 

Per your request I talked with our developers about this again and can confirm now that it is working as designed. The "lag" exists due to the first person and third person view system present in the game.

Apologies that I couldn't provide this information earlier.

/Ataashi


This is flat out not working "as designed".  Whatever developer you spoke with does not understand the issue.  It is fundamentally flawed and I am 100% positive is not working the way it should.

It is responses like this (the developer's response, not yours) that make me question whether the developers truly understand what is impacting gameplay.

I suggest you speak with someone else.

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