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Re: EA Things that need fixing before BF2 completely fails.

Ravudha, I disagree. More than that needs to be done. I don't want to play empire. I admit to just shooting randomly at objectives and crashing into stuff on purpose during rounds when I'm empire, just because. And I honestly could care less about being hero ships anymore, myself. Mainly because I would rather have the credits. I haven't seen much advantage to having them except for saying "Oh cool I'm flying the Millennium Falcon."
With an offline mode to star fighter, people could play whatever ships they wanted to whenever they wanted to. And those who didn't care for multiplayer could have that AND the ability to play the faction they wanted.

2 Replies

  • Ravudha's avatar
    Ravudha
    8 years ago

    Sounds like you want a bunch of offline/single player features to suit your game style. 

    With the multiplayer mode it's not only the best players who get heroes. It's whoever gets above a threshold of battle points - in long matches 75% of a team can get access to heroes. Even if someone's not good now they can learn and improve and get there, I know because I did. It's just effort over time instead of being able to play heroes straight away. I've seen plenty of players get a hero and die fast, so obviously they just managed to do it - they're not top players but they got heroes.

    I agree with not having a cap on offline/single player credits earned, that's just blatantly handicapping players for greed.

  • Ravudha, it's more than just wanting changes to suit my own gameplay. Because THAT changes pretty regularly. And I too have played the hero ships a bunch. That isn't the point. The point is that it is much harder to get them and the game is based on credits, which screams money.
    Having an offline version of star fighter, as modders have even created for Battlefront 1 already, just makes sense. Why would there be an offline version of the on foot battle stuff and not the space battles? Certainly not because it was too hard when Modders slammed a quick mod out for the first one.
    Plus, not only does having an offline version of everything make a more balanced game, it creates a more lasting game experience. Once this game is forgotten by EA down the line and support disappears, people will still be able to play. Sure there will be mods by then, but even for those who don't know how or don't want to use them. There are plenty of reasons. And I've talked to a lot of people who agree about that content being needed.

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