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Anonymous's avatar
Anonymous
8 years ago

Re: Emporer Palpatine can shoot lightning through walls.

Yes he is sooo effing overpowered, since the dev team destroyed the who power that made Rey an actual hero. By removing the third ability "Mind Trick" they whole feature of the ability is hello "allows Rey to render her enemies dazed and confused in a radius around her." And now any enemy can escape that ability.

How many Heroes can evade Boba Fett's Rockets? How many Heroes cannot be shocked by Captain Plasma's droid? How many Heroes can just jump out or counter from being chocked by Darth Vader? How many Heroes can dodge Darth Maul Spin Attack? obviously none so far because NO ONE can evade Emperor Palpatine's Dark Aura 
The area around The Emperor is charged with Force energy, damaging and slowing foes, and moves through walls, closed doors, and outside the map. ... Seriously!



4 Replies

  • Well... every single one of Palpatine's powers can be used through walls. And every single one shouldn't do that. So I hope they don't only fix his lightning, but everything. I mean... come on... you can hide from Luke's Force Push behind those 5-inch pipes on Kamino, but Palpatine can kill you through a room and a hallway directly at your spawn. They might have taken "unlimited power" a little too literally.
  • Anonymous's avatar
    Anonymous
    8 years ago

    @Dacen_Thren I concur and it is unthinkable that EA Dice has nerfed all the decent heroes, and villains 


    Boba Fett

    • Reduced the damage per rocket of Rocket Barrage from 90 to 78
    • Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters
    • Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters

    Rey - Mind Control no longer blocks the target's abilities

    Yoda - Presence no longer cancels Darth Vader's Choke ability

    Chewbacca

    • Increased Bowcaster's fire rate from 80 to 90
    • Increased Bowcaster's Power increase per second from 0.9 to 2.5
    • Increased Bowcaster's number of blaster shot from 1 to 3 on the base power modifier
    • The middle grenade of Shock Grenade is fired away from Chewbacca and not towards him
    • Increased Charge Slam's radius from 3 to 6
    • Multi-Shock Star Card now the correct description
    • Multi-Shock Star Card now works as intended
    • Bonus Health Star Card now properly reward health bonus
    • Enemies defeated by Chewbacca's Charge Slam are now sent flying


    Bossk

    • Increased Predator Instinct's heat per bullet by 0.005
    • Decreasing Predator Instinct's maximum possible active time while firing by 1 second

    Boba Fett

    • Decreased each rank of bonus damage gained from Anti-hero rockets by 4
    • Decreased each rank of extra rockets gained from Intense Barrage by 1
    • For the Hunt doesn't give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active
    • The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability, indicating that jetpack fuel is unlimited while the ability is active
    • The Blaster Disabler ability no longer disables Boba Fett's, or his allies’, blaster when triggered

    Darth Maul

    • Furious Throw can now damage objectives and vehicles

    Emperor Palpatine

    • Increased health from 650 to 700
    • Increased maximum regeneration from 150 to 300
    • Increased regeneration rate from 50 to 75
    • Decreased 1-hand Force lightning cost from 15 stamina/sec to 10 stamina/sec
    • Decreased 2-handed Force lightning cost from 20 stamina/sec to 15 stamina/sec


  • On Monday, the 19th of February, Star Wars Battlefront II Patch 1.2 will go live across all regions and platforms. This update is both a client and server update and will require a client update. While we do not expect downtime on the server side, players will receive the update as outlined below.

    February 19th, 2018
    Scheduled Patch 1.2 Rollout:

    • PC: 9:00 UTC /1:00 AM PT
    • PS4: 10:00 UTC /2:00 AM PT
    • X1: 11:00 UTC /3:00 AM PT


    Patch notes will be posted once the update is verified live. We thank you ahead of time for your patience.

    https://battlefront-forums.ea.com/discussion/99303/star-wars-battlefront-ii-patch-1-2-rollout-2-19-18-ps4-pc-x1

  • EVH777's avatar
    EVH777
    8 years ago
    @sledgehammer70 I haven’t seen it since 1.2 until last night on XBOX ONE in HvV mode on KASHYYYK. Twice in the same room. They’re using all of Palp’s powers through the cave walls again up on the ledge in the center of the map.

    They’re able to do it in the wall and outside of it up there. He’s above shooting down through the walls and the rock floor beneath his feet. It’s up on that rock ledge where it’s actually a legit place to jump up to. Just not the getting into the wall part.

    Apparently they lag glitch into the wall up there somehow when they are getting destroyed and take no damage as the target.

    Please fix. It makes the match last forever and people quit.

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