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@Edairman198526 It’s true.
There was potential for BF 2 but as time went on it became clear that DICE really just aren’t suited to making games like this.
Bugs and mechanics are one thing and, yes, both are bad in BF 2 but the real “elephant in the room” is the creative that went into the design.
The bugs and mechanics are made WORSE because of the poor creative direction the Devs chose to go in. The fact that they just failed to recognize how all of these aspects combined to make one of the biggest flips is shocking.
In over 30 years of gaming and gameplay testing, Star Wars BF 2 has to be the most “what were you thinking” game Ive ever seen! And I grew up with Action 52!
@VetteC5RXmany people suggested that taking the core mechanics of Battlefront 2015 and go from instead of starting a new game with mechanics that were not properly tested Battlefront 2015 had 3 years or more in the making for it's 2015 release, while Battlefront 2 only has 2 bumpy years of development and it shows.
In Battlefront 2015 I can only think of a few broken things like Chewbacca vs infantry, the A-wing and X-wing vehicle ramming, latency, the server and matchmaking loading times, and a few op loadouts. Other than that, heroes are extremely inconsequential to the fight and not heal with passive broken skills like they do in Battlefront 2.
The passive hero healing ability broke the game beyond measure and as the 100 (raised from 50 which was broken and unbalanced) when the unit cap for Galactic Assault that should had been 250 +/- depending on the map.
The incessant Clone Wars content ranting was another issue that got prioritized over fixing the game first then releasing such content created a cesspit of inbalances. Anakin broke the game, and so did the hero cost of 4000 for all eras that should had been 4000 to 8000 for current era and 12000+ for out of era which was somehow like that when the game released and things were better balanced.
I play Battlefront almost everyday and capped like 1,387 gameplay hours since Nov 2015. A game which is better built, more balanced between factions, and less stressful when it comes to defend or attack the objective.
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