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You know what is more game breaking and game ruining than Claw Rush? Non-existent team balancing and horrendous matchmaking. But yeah, I guess two preexisting parties being placed on the same team vs. a team of say myself, 2-4 competent players (at most) & 15-17 people who just downloaded the game and/or never play the objective is far less a concern than General Grievous Claw Rush. I guess that someone wanting it to be said pre-exisiting parties placed on opposite teams with evenly dispersed numbers of the 15-17 new players is far too much to ask.
After all, instead of EA/Dice addressing this and going about fixing it years ago with a very simply and yes, a very legal algorithm, they instead catered to the vocal minority of people who kept complaining how everything was supposedly too over powered. Not saying that is you (in fact, it probably isn't) but I am stating that quite a few such people like that can be found on the number of topics about Claw Rush. Persons who seldom utilize the terrain and are not good teammates. But yeah, mostly great points on your part. Mostly.
So basically your entire argument is "lightsaber beats blaster", cool. Another addition to the ignore immediately list
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