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Sick, huh? Maybe you should go to the doctor. Oh, so I am toxic? Yeah, I am so toxic for caring about logic. I don't even really play as General Grievous anymore due to him being MAX level. I was forced into picking him during that doomed GA game on Hoth, as 2 of my first choice Villain options were not available (and no, they aren't Vader, Kylo, Palpatine, or Bossk either). I had to clarify that last bit as you are most definitely another person on here who jumps to false conclusions.
You know, like my being toxic, or my being a kid, or my being a Fortnite player (not that anything is wrong with that). I am quite a good player at Battlefront II and I can/do win on a very, very consistent basis, while routinely placing in the Top 5. I also do so without the insulation of preexisting parties or a stacked team. But yeah, I don't win all the time. In fact, I find it very, very difficult to win at times (although I have carried many a terrible teams) with odds that are basically a team of 20 (with a preexisting party of 8-14 cohesive players all chatting it up on their group chat smart phones) vs. myself, 2-3 actual objective playing teammates, & literally everyone else who might as well be on the other team because that is the only team they are a benefit to.
i hate this post. it absolutely should counter thrust surge. greivous is strong enough as is. interestingly, darth maul's spin dash goes right through shoulder charge. although i hate spin dash it usually never hits and does terrible damage
- C-townladiesman6 years agoRising Veteran
Yeah take this thread down. They aren't gonna change the shoulder charge mechanics just for one hero. Cry about it
- 6 years ago
The only somewhat counter i've found to GG is mind trick and hopefully the person on the other end will not be able to deal with the slown down controls or hit u only once.
- 6 years ago
I get it, the new control changes for dash mechanics kinda erase all arguments about the thrust surge vs shoulder charge discussions.
But just think about how it was before the update: When Solo countered your thrust surge, there was perhaps little you could do anymore. If the Solo players didn't just roll.
The general issue that Han's shoulder charge might be a tiny bit OP for hero combat however still persists.
In the last update they even rose the dmg output by 50 points and I strongly suspect that this was done because some whiney youtuber with much followers complained about how weak the ability and Han Solo overall is. I mean just forget about that before the update the ability could already OHK regular troopers, but now it can also instakill heavies. No dmg increase star cards are even needed for this...
But sure, almighty youtuber felt higher and mightier than me and so he responded with insults when I critisiced him in the comments below lol
The point here is not that the new controls had the bad side effect to make Grievous op overall (yeah, no further debates needed about that), but that Han's shoulder charge goes a bit over the top. Not as much as the dreaded claw rush of course, but it does.
@soapy_catusesYou can counter by standing very close to a wall and block as this won't allow Grievous/Rey/Kenobi/Han Solo to maneuver behind your back and maybe even cancel their animation, just as before the update when the dash went rather straight into a wall.
You still need to be cautious though and always adjust the block to their position, as they can still somewhat slip through you by dashing parallel to the wall (consider Greivous big hitbox size!).
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