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Okay after not being so bad for a night or two after getting rid of the Beta files etc, tonight we were back to square one again. I had one, maybe two rounds that didn't end in a crash. In one instance I managed to fire the game up again and get back into the same round only for me to crash again! This is getting ridiculous. I have also tried the additional fixes to no avail. Nothing seems to be putting a dent in it this time and the crashes were just coming thick and fast tonight. Other than Starfighter Assault the game has been near unplayable, and that is after the Beta and other early previews ran smooth as silk on my rig, so the problem is not at my end. And with paying extra for early access? Well I hardly benefited at all from it, as the game was unplayable. I think EA has got to think about providing at least partial compensatory refunds to people who's games clearly aren't working as it appears clear that currently the game is not fit for purpose, which is a shame, as when it works it is a great game, it just hardly ever works, and they also need to sort out Matchmaking, that current system seriously blows.
SO THIS WORKED
Seem to have a pretty solid solution to my issues. It appears that Borderless Windowed mode fixed most of my issues. Could then play for the rest of the night on multiplayer ground maps without issue, not one crash for a solid 5 or 6 maps played both ways. So that is pretty good result. Many thanks to my friend who suggested this solution. Also tried the Singleplayer campaign, and this no longer resulted in a crash on entering a sequence when you play as the droid, which was another superb result. I finally got a crash on the earlier part of the Endor chapter of the Singleplayer, but after a night of playing almost bug free I'll put that down to the law of averages.
The night was not without issue, early on for example it took so long to find a populated server, we were constantly joining an empty server, Matchmaking needs a serious overhaul, and there is still the issue of the massive discrepancy between buffed and unbuffed weapons and abilities. If one team is all buffed up to the max and the other is not? It just results in a whitewash every time, which is no fun for anybody.
So much happier, rather be complaining about Loot Crate issues and Matchmaking system problems than constant CTDs, but EA/DICE still need to sort this stuff out.
- 8 years ago
Hi,
Changed Borderless Windowed mode as TALON1138 suggested and it seams to help. Whole user interface works way more smoothly and I dont get those screen freeze/screen flashing stuff anymore when entering or exiting from match back to main menu.So far I have played battle scenario trainings and no crashing.
Attached log shows that game still takes all the memory and gives those CPU load peaks when new macth or when main menu is loaded after victory, but game doesn´t crash to those situations anymore as max CPU load peaks are "anymore" like 80% as they use to be ~100% in fullscreen mode.
Next I will try to continue playing in singleplayer campaing and let see what happens.
- 8 years ago
What I'm finding most annoying is that after every time I supposedly get this fixed and get a smooth night's gaming as a result, the next time I play everything is broken again. What gives? Borderless worked for me, now it doesn't and I'm crashing just as much as ever again. This is ridiculous, the game's been out for a month now (for those who had early access), and yet still they haven't got things sorted, very bad show EA/DICE. They really need to get ahead of these problems.
- 8 years ago
So on installing new patch and Nvidia drivers? Kashyyyk worked fine, though I have been able to play this before, when it came to Death Star II What a surprise, a freeze and crash almost immediately. It seems to be the maps Death Star II, Yavin VI and Tatooine that are the real problem maps, as when my game is running relatively okay (not crashing every five minutes as usual), it'll be these maps that still cause a crash, have yet to complete a full round on any of them.
This is going beyond a joke now. Very close to just hitting the refund button and calling it a day. This has been the worst debacle of a game release. Even worse than when the last Battlefront came out with all its teething problems. Come on DICE, you can do better than this.
- 8 years ago
Unbelievable! It now appears that the latest patch has actually made things worse. I was crashing left right and center on the ground maps, but I could at least take solace in the fact that the starfighter portion of the game was fairly stable for me, so I could at least play that until they fix everything else. Now with this latest patch it appears that starfighter assault has been totally borked for me as well now as I have been regularly getting the freeze and then CTD with this mode now. So rather than fixing anything they've actually managed to take a step backwards!
What a bleedin' farce. If a hardcore Battlefront fan like me is thinking of quitting the game due to these ridiculous issues, more casual gamers must be leaving in their droves (if they're suffering the same issues I am), way to shoot yourself in the foot before you're out of the starting gate EA/DICE.
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