Forum Discussion
@SerMonsterKillerThat's a problem in GA exclusively I'd say and, as you said, the issue are people that are desperately tryharding in the very first minutes of the match to get a hero at a point where most opponents can't even afford to play as enforcer. Sure, killing enemy soldiers is not that hard when no enforcers or vehicles are around, though Supremacy matches usually last longer than just 10 minutes.
What GA and Supremay both have in common however is that heroes don't really win you the game unless they're played properly and the team is better overall.
Even in Supremacy it's futile when I capture one objective after another as hero and really try to play the objective only when the rest of my team isn't able to keep them or the other objectives that were captured by them already.
Victory or defeat basically depends from which side has the better top 5 (something) players, that's it.
Many, many pros in Supremacy just play as enforcer all the time, make any mistake or have bad luck as hero and you get melted within like 3 seconds. Just like Dark Souls.
As Supremacy isn't a camper Rush mode type like GA, there's most likely not even somewhere you can retreat behind your lines into absolute safety, you might just get harassed across all edges of the map until you're dead or found a way to fight back.
So no Leia or Vader redzone-camping here.
Other big error was when added the health regeneration for all heroes when kill. A person can have a hero all the match doing the strategy of hit & hide. But there are heroes don't need hide because are as gods: Anakin, Luke, Vader and Palpatine.
The GA mode has only 20 players per team. Has any logic that 4 players be heroes? IMHO no, should be 2 max.
- 5 years ago
The biggest problem with GA is choke points
Heros should only score bp playing the objective and pushing the team forward
- 5 years ago
@ToddyRocket1 In summary: GA is best suited for masochists and the few tryharders who profit from it lol
Just my opinion, don't get angry everyone and have a nice week 🙂
Mondays usually suck though.
- 5 years ago
I disagree with the title although I can see your point. Like I said before I would love to have a game mode like GA without heroes and enforcers(!) where no one has the advantage of having a much stronger unit than most of the other players.
But I still like to play heroes and against heroes in a trooper based mode. I don't think they are OP. They used to be way more deadly in BF2015. In BF2017 you make one wrong move and you are getting melted by only a few troopers. It's not easy to get kills or play the objective and stay alive or even keep your health up. And getting 20 hp per kill is not a lot when you are trying to make up for the lost of a couple of hundred hp.
Still to play against a team with one or even two really good hero players can be frustrating. That's why I miss a mode such as I mentioned above.
- 5 years ago@ToddyRocket, agree, map design is terrible and purposeful made for spam, I guess it’s so everyone including great grandpaw can get a few blind spam kills. For me heroes ruined the game in many ways other than by just being heroes. Examples are the spawn screen camping, constant nerfing/ruining parts of the game because of saber button spammers. Weapons and gunplay was already bad but were made worse, the same for vehicles or literally anything that threatened the average saber user. Most of the loudest nerf calls I knew of came from so called elite players, that about says it all. This is one of the most unbalanced games I’ve ever played with matchmaking to match.
- 5 years ago@beerus70
Today I played supremacy and we had 3 Heros on our team
It's sad that it's become nearly all Heros and Enforcers in this game
Strategies aren't even needed or even a good old fashion gun fight