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@Edairman198526 Ehhh @AnakinVader34 isn’t wrong. The saber tracking in the game, combined with the other mechanics, is bad and makes the hit detection worse than it would be. In a perfect world, yes, they need an adjustment IMO.
Kenobi is not as broken as Luke, Rey, or Han but he’s broken too. Kenobi already has high stamina and when paired with Perfect Defense & Safeguard star cards his stamina goes through the roof. Kenobi can basically become a stamina wall that no saber user can break. Combine that with the damage reduction and saber strike immunity he gets during Defensive Rush and what you have is a tank wall that can use DR to regen his stam if villains spam him then go back to hiding behind block. Only a Bosk, Iden, or Fett can break through that as they’re the only ones that can bypass blocks and deal damage.
Other characters, like Kylo, are only successful in the right hands because they’re so held back. Kylo’s strike speed and distance is only average, he has average health, & average mobility but his ability cast times are WAY too long and the AOE of Frenzy is way too small plus the Frenzy is poorly put together as is; it’s probably one of the worst abilities, just a tad above Lando’s smoke.
Every hero & villain character needs to be re evaluated and tweaked if there were to ever be balance.
Now THAT is ridiculous. And bear in mind if you get "Fuelling the Rage" you can have it active for 16 seconds whilst the ability cooldown is only 15 seconds. Waaaay too OP.
- 4 years ago
@AnakinVader34 Oh yeah, that stupid high health is definitely OP, broken … but keep in mind that although Vader has stupid high health with all those things stacked, what they don’t do is guarantee damage OR provide damage immunity.
This is where breaks like Luke, Rey, & Han come in, their breaks don’t give them stupid high health but they allow them to deal high damage and avoid damage. That, IMO, is the far worse kind of game break.
- 4 years ago@VetteC5RX I see your point.
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