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@Cave_Waverider I installed the 461.33 Hot fix last night. Not much (if any) of an improvement.
Tried the motion smooothing but the ghosting is horrendous.
I don't think this is a limitation of the 3090 and its ability to render frames. The Frames, at a certain resolution and detail level, are being created in time and a good FPS is being maintained. Where the stutters are coming from, are at the Steam VR level, with a bunch of "re projections" occurring. You can see this in action if you look at the advanced frame timing info in Steam VR.
I do believe its a bug in the timing of the software between Steam VR & SW-Squadrons.
The Frame loop timing is off creating the stutter. You can see it in the read out of the tool. I really believe its that "simple". (Simple meaning its not a config setting or performance limitation, but rather a bug that needs to be fixed. (not so simple for the developers to figure out Im affraid)
no improvement for me usng 461.40 w/nearly identical hardware.
Ive also spent tens of hours trying everyhing possible, inlcuding kinda crazy things like swapping out my primary monitor (120Hz Gsync). It seems to have no relation to load/performance-resoltuion/steamSS settings dont really matter at all. (nor do nvidia settings or any of the many other things Ive tried)
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