Re: Make Rotary Cannon nerf incremental
Playing on PS4
I'm experiencing this also but to me it seems like an auto-aim issue. It occurs in a minor way with the TIE fighter but makes the bomber with rotary cannon impossible to play.
Flight is normal until the cross hairs get close to a targeted enemy. Then the facing of the ship will snap rotate between 5 and 20 degrees (estimated). This makes it almost impossible to hit enemy ships and a couple of times this has thrown me into obstacles. The amount of snapping/jittering is directly proportional to how close the aim crosshairs are to the enemy ship. If I manage to tail a ship the jittering is constant.
The problem does not seem as severe when using PSVR.
Please fix this urgently.