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Re: Mouse control not fit for purpose

Hi @Straatford87,

- Which flight games have you played with mouse/keyboard?
Rogue Squadron 3D, Freelancer, FX Strike Fighters, Battlefront 2, Battlefield 3

- What is your preferred mouse control method in other flight games (e.g virtual stick, virtual stick with automatic reset to center, etc.)? Do you play first or third person with that scheme?
Default, most often first person

- What are your mouse DPI settings in squadrons?
Can't remember

- Are you playing with any other special hardware? (VR, ultra widescreen, multiple monitors, etc.)
Nope

- What are your sensitivity and mouse screen range settings in squadrons?
Can't remember

- Are you having any issues with the current mouse controls? If so, what are the issues?
Yes, remapping roll to mouse X and yaw to A/D is not currently possible

- Are you specifically having any issues with mouse sensitivity or deadzone?
Nope, but would be great to be able to increase deadzone

IMHO having either the ability to remap roll / yaw for mouse or have Control Schemes like controller has (Default / Aviator) would be more than enough.
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