Forum Discussion
5 years ago
No one is forced to buy the game though. I don't see the issue here.
- 5 years ago
@lindhoffenuhh it equates to a racing game not adding support for steering wheels, only controllers. (this is less excessive) but just as stupid.
If you really dont see how this can hurt a game, then i have no idea how you think games work. No one is forced to buy anything, but as a developer you really would like for someone to buy your game tho. They have obviously accomplished this. But they also want their game to succeed in the long run. Blocking out a community known to be dedicated and great at organizing themselves is rather shortsighted.- 5 years ago@miniSunde It really doesn't equate to that at all. I would love to see a survey of how many people are actually using IR. I'm willing to bet it's actually much fewer than you make it out to be.
- 5 years ago@lindhoffen I am sorry that you are so misinformed, but the "NON VR" headtracking community 100% is as large or larger than the VR community. You make the mistake of assuming i am only talking Track IR. Head tracking solutions are aplenty, and the devs are giving every single one (but VR) the middle finger.