Update 3.0 - Dogfight team balancing issue ?
Hi there,
Right after the 3.0 update today, I played 5 dogfights in a row as an Empire player (I guess some prefer to play as Rebels, can't figure out why 🙂
It may be bad luck but 4 of this fights were waaaay to unbalanced, with sums of levels like 40 vs 150. It was - of course - rather unplayable. The 5th was almost balanced.
I'm not a high level player and I usually don't complain, but I still play rather often and I couldn't see this kind of gap that often.
It may be another issue, but I also could hardly kill my targets with my Interceptor equiped with Rapid Fire Canon. It may be too soon to blame the latest update, but I'm almost certain it was not that difficult to shoot even a single A-Wing before (X-Wing were almost unbeatable during these fights, constantly shooting at them for several seconds and still no kill - but against very experienced players with full shields, why not).
Have you experienced the same since the 3.0 update ?
D.