Forum Discussion

Re: [bug] Class Mission item reward requiring expansion.

@shhfiftyfive

This is odd as I thought this was ironed out in one of our previous patches, but it looks like the fix needs to be applied to each item separately, and has been done in these patches:

http://www.swtor.com/patchnotes/6132017/game-update-5.2.2

http://www.swtor.com/patchnotes/1272015/game-update-4.0.3

In this case it looks like your item is one of those that hasn't had the fix applied yet. If you're leveling up and need a weapon upgrade, I'd recommend using a modifiable weapon (orange quality) and buying the mods for it from vendors on the Fleet, or the GTN.

4 Replies

  • its definitely not fixed at all... i found this issue several times (main weapon rewards requiring hutt dlc) on several classes i had been leveling. and even today, on a fresh server/legacy/level 1 characters, my nephew leveled up 3 classes himself up to about level 15-20 each and found this present multiple times.  i mean for sure just the bounty hunter starting planet he got this issue twice on hutt planet alone.

    my solution was that on my server/legacy i have alt crafters leveled to about 400 from launch, so it took real money to unlock that preferred 3rd crew skill to make it so i can craft my own weapons...

    i guess the adaptive trainee + modification stuff that you just purchase every 4 levels from the vendor is the only band-aid..

    a simple fix (for me) would be for dev team to just add in weapons of your specialization as part of the loot table in heroics reward boxes... so far i've done dozens and dozens of heroics level 25-40+ on five characters this week... zero were main hand weapons...

    edit: doing heroics below level 30, my nephew found 2 main hand weapons as reward. both require hutt dlc...

    edit: so scratch the 1-50 heroics reward idea "solution"... those also require hutt dlc... come on bioware...

    i know i'm ranting, but this hutt dlc requirement in non-dlc quest rewards is a real kick in the face.

  • shhfiftyfive's avatar
    shhfiftyfive
    8 years ago

    even all the sub-level 50 main hand weapons i get from crew-mission treasure-hunting lockboxes... require the hutt dlc...

    bioware...

  • shhfiftyfive's avatar
    shhfiftyfive
    8 years ago

    okay, so maybe i am blind.

    i am at the adaptive gear vendor in empire fleet... i am looking for a main hand light saber that a sith warrior (or jedi knight) can equip... no such weapon is being sold by this vendor. all the other classes weapons are for sale. but this one is missing.

    so truly, for the 4 specs of warrior and knight.. no main hand is available here??? did a patch accidentally remove this or what am i doing wrong? i have no way of getting a weapon, since everything else all requires Hutt DLC, or high end artifice crafting... wth.

    it seems there should be an "initiate's lightsaber" for sale here... for warrior and knight.

    or

    the "acolyte's lightsaber" should not be limited to the inquisitor and consular...

  • EA_Kipling's avatar
    EA_Kipling
    Icon for EA QV Team rankEA QV Team
    8 years ago

    @shhfiftyfive

    You're right, I don't think there is a mainhand saber for sale there. If you're just looking for a customizable lightsaber, you should have received one as a reward on the last mission of the starting planet (Tython/Korriban/Ord Mantell/Hutta). If it's missing, send a quick email to support@swtor.com with your account name, character name, and what you're missing. Customer Service will hopefully sort you out.

About STAR WARS™: The Old Republic™

Check this forum for STAR WARS™: The Old Republic™ help, or to chat with other SWTOR players.18,998 PostsLatest Activity: 2 minutes ago