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buckup1's avatar
buckup1
Seasoned Newcomer
5 days ago

1.2 update causing crashes for users

I got the game on Steam, played through and beat it.  Never had an issue.  I decided to have another go after the 1.2 patch and continually crash when loading shaders.  I've done everything I can think of, purging shader caches, verifying steam files, uninstalling and re-installing.  Nothing works. 

The Discussions on Steam are full of people with similar experiences, in addition to in game crashes, freezes, loss of save games, etc.  No one has addressed any of these issues on Steam.  

A little help here, please?

3 Replies

  • buckup1's avatar
    buckup1
    Seasoned Newcomer
    1 day ago

    As far as I know drivers are up to date.  

    I tried running it again and saw that a mod I was using might contribute to the crash.  I removed the mod and tried running it again.  Shaders got all the way to 100% and it crashed again.  

    I'm attaching the dxdiag and the most current crash report:

    LowLevelFatalError [File:E:\buildAgent\work\f9067f209586cd51\Bruno\Engine\Source\Runtime\Core\Private\Containers\ContainerHelpers.cpp] [Line: 8]

    Trying to resize TArray to an invalid size of 3708223489

     

     

     

     

    SWZeroCompany!UE::Core::Private::OnInvalidArrayNum()

    SWZeroCompany!TArray<FGameplayTag,TSizedDefaultAllocator<32> >::SetNum()

    SWZeroCompany!UScriptStruct::TCppStructOps<FGameplayTagContainer>::Serialize()

    SWZeroCompany!UScriptStruct::SerializeItem()

    SWZeroCompany!FStructProperty::SerializeItem()

    SWZeroCompany!SerializeUnversionedProperties()

    SWZeroCompany!UScriptStruct::SerializeItem()

    SWZeroCompany!UScriptStruct::SerializeItem()

    SWZeroCompany!FInstancedStruct::Serialize()

    SWZeroCompany!UScriptStruct::SerializeItem()

    SWZeroCompany!FStructProperty::SerializeItem()

    SWZeroCompany!SerializeUnversionedProperties()

    SWZeroCompany!UScriptStruct::SerializeItem()

    SWZeroCompany!FStructProperty::SerializeItem()

    SWZeroCompany!FMapProperty::SerializeItem()

    SWZeroCompany!SerializeUnversionedProperties()

    SWZeroCompany!UBlueprintGeneratedClass::SerializeDefaultObject()

    SWZeroCompany!UClass::SerializeDefaultObject()

    SWZeroCompany!FAsyncPackage2::EventDrivenSerializeExport()

    SWZeroCompany!FAsyncPackage2::Event_ProcessExportBundle()

    SWZeroCompany!FEventLoadNode2::Execute()

    SWZeroCompany!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents()

    SWZeroCompany!FAsyncLoadingThread2::Run()

    SWZeroCompany!FRunnableThreadWin::Run()

     

  • EA_Rtas's avatar
    EA_Rtas
    Icon for Community Manager rankCommunity Manager
    1 day ago

    Hey there!

    Sorry to see you're running into crashes. 

    So it happens specifically when loading shaders? Can I ask if your graphics drivers are up to date? 

    If not can you please try updating your graphic drivers to the latest stable versions and giving it a try?

    Would you also be able to upload a DxDiag so we can take a look to see if theres anything that could be causing the crash?

    If unsure how to do that you can follow the steps listed here:  How to diagnose game issues on your PC using DxDiag

  • buckup1's avatar
    buckup1
    Seasoned Newcomer
    2 days ago

    EA_Rtas​ I see you posted that there was a fix for crashing problems from a month ago but don't see what the actual solution was.   Also, this only started happening after 1.2.  

    Any help is appreciated.