7 years ago
15 Zeros.
So we are halfway through phase 3 and 15 people have not scored a point. We do tier 4. What do yall do to keep people going without having to kick out half of your guild? I know Nihilus is annoying...
"gufu21;c-1592694" wrote:"Waqui;c-1592680" wrote:"gufu21;c-1592561" wrote:"Waqui;c-1588377" wrote:
I disagree that phases 1 and 4.1 are too hard and not fun. . . .
. . . The problem here is not the design.
You know, there are about 36 pages (and counting) worth of posts that disagree with you. Just saying.
I disagree with them, yes. What's your point?
My statement still stands:
If they have plenty of the teams that work in those phases, but many still don't play them, then the problem is not design. The problem is still that the guild has a mix of actively participating players and 15 freeloaders, who don't care to invest the same time as the others. It's not unusual. It's a challenge for any guild management to have a homogenous well—functioning guild. Most guild officers know that.
My point is that when maybe 90% of players are saying that an aspect of a game is so frustrating, aggravating, tedious, overtuned, and unfun that they simply don't want to play it—yes, that really is bad design.
On an individual level, it's a subjective evaluation, and you're perfectly free to enjoy it. Some people surely do. I wish I did.
But if we're talking about on the whole, do most players enjoy this content and want to engage with it, then that's an objective answer. And the answer is no.
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