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Charged twice for grand inquisitor LSB
I purchased the GI LSB and got charged twice. I did receive the characters in game. I purchased from the PC client. The two order numbers are : 1007852805190 and 1007853205190. They are for the same bundle and charged at the exact same time. My ally code is: 292-239-137 ThanksFIX THE WEBSTORE KESSEL RUN!
Like do you not want people to spend money or what!? Fix the Kessel run track, that disappeared after the reset, already so that people can spend and know they will get their bonus rewards! Until it's fixed why would anyone spend money!? I would think yall would make this a high priority seeing as it impacts your pocket books, but you haven't even responded to any of the posts about it in well over an hour now!?!Kessel Run Reward Track Gone
I just logged into the webstore to check the kessel run rewards track, since it just reset today (I’m still waiting for CG to put a counter on how many times the rewards track will reset) , and it’s just gone now. The purchase I made, hoping to get coaxium to make progress on the track, was now just a waste.Havoc Empire is recruiting Active Players. Min: 5M
Havoc Empire is a growth focused guild with 247M GP. We currently have 49 members and are looking to fill the last spot. Guild link: Havoc Empire - SWGOH.GG About us: Chat language: English. Raid: Battle for Naboo, 3rd crate. ROTE TB: 15 Stars. DS Geo TB: 25 Stars and 26 Wat Shards. Organised TW Defence. Active Discord server. Inclusive environment for all. Requirements: 5M GP. Discord. 600 Daily Tickets. Gear 12 Geonosians. Participation in TB and Raid. If you join TW you must set 2 defences. If you are interested in joining or have further questions, please message me. Aegeus Ally Code: 876-744-351196Views0likes2CommentsGL Ahsoka is really BAD
So it seems that Ahsoka as a Galactic Legend whose prereq includes 3 R9 characters and multiple marquee characters, CAN DO NOTHING BUT TO DANCE. Can you CGs take a look at her abilities please? Basic: dealing basically no damage and doing basically nothing. S1: armor shred S2: taunt, and a seemingly useless buff Ultmiate 1 and 2: 0 damage, 0 recovery, cant dispel any debuffs. As a GL, all damages and recoveries come from her teammates who "happen to be" as vulnerable as a wet noodle: Once Ezra dies, the entire team loses the only healer --- boom; Once Sabine dies, there would be no damage anymore (whats the difference between the damage of huyang and Old Daka when facing leia?) And the funniest part is: you call a buff thats able to be dispelled "the perfect" defence?2.4KViews8likes37CommentsDoctor Aphra Event. Phase 1
Hi. I can't be the only one that's annoyed over the Aphra Event. Phase 1 is so rng based idk why. I've played it over 300 times now and still cannot beat it. Tried everything, with mods, relics, zetas. Nothing works really. A event should not be rng based, specially after you spent a lot of time and work in farming up this characters and gearing them up. It's really a shame GOH. You should adjust some events and fix them to be honest. Cause this is not fun at all. It's just makes me upset and probably others to.5Views0likes0CommentsGL Darth Plagueis Kit Concept
It was quite by accident that I am posting this mere hours after one by dosman2233 Inspiration: This kit was borne of an ache for awesome new Sith after seeing the (admittedly not that bad) Acolyte Series and the subsequent cliffhanger. The synergies, ability names, and overall feel are drawn from the Darth Plagueis book. Titles gained from his Event would feature: The Wise, Magister, and Lurking in the Shadows. Overview: Darth Plagueis is essentially a waiting game. His one time Ultimate takes a long time to gather charge, so during the build-up, he is constantly messing with the enemies and directing the flow of battle. Similar to in the books, he has high Sith and Separatist synergy, and works well with both teams (or a mixture of both). Name: Darth Plagueis Affiliation: Galactic Legend, Dark Side, Support Tags: Leader, Sith, Battle for Naboo Ultimate - Enslave the Force - (Cutscene: Darth Plagueis looks up from a computer that is attached to a murky Bacta Tank, which contains the silhouette of Darth Tenebrous. He stands up straight and laughs, igniting his lightsaber.) Requires 100% Ultimate Charge to activate. If any version of Sheev Palpatine is active, this ability only requires 85% to use. This ability can only be used once during an encounter. Ultimate Charge: Darth Plagueis gains 1% Ultimate Charge whenever a Sith ally uses an ability. For the rest of the battle, Darth Plagueis cannot have his Health reduced below 50%, and he is immune to Instant Defeat abilities (except Raid Bosses and Galactic Legends, who instead deal unhindered massive damage). After this ability is used, once enemies deal damage to Sith allies 70 times, Darth Plagueis loses his undefeatable status. Basic - Cruel Finesse - Deal Damage to target enemy, and gain 2% Potency (stacking) for the rest of the battle. If the target had no Protection, lose 1% Ultimate Charge. Zeta: If the target enemy had Protection before this attack, deal damage again and a random Sith ally gains Speed Up. Special - Sith Bureaucracy - If no enemy has any stacks of No Confidence, inflict target enemy with a stack of No Confidence and set their cooldowns to max. At the start of that enemies turn, if they had less than 100% Health, they gain another stack of No Confidence. Zeta: If the enemy leader is inflicted with No Confidence, they gain another stack every time one of their allies lose Health. No Confidence: -2% Potency and Speed for each stack. At 7 stacks, this unit sets their speed to 0, can’t gain turn meter or bonus turns, can’t gain Health or Protection, and has all their Unique and Leader abilities deactivated. Special - Shackle Midichlorians - Revive Darth Plagueis and one other random Sith ally at 100% Health. That other Sith ally gains Health Steal equal to their Mod Speed until they are defeated. Dispel all debuffs on allies, and all allies gain Health Steal Up and Tenacity Up if they had no debuffs. Zeta: When Darth Plagueis is defeated the first time, if any version of Sheev Palpatine is an ally, this ability is immediately triggered Leader - Magister of Damask Holdings - Sith allies have +200% Critical Chance, +30% Health Steal, and gain 5% Turn Meter whenever they deal damage. Separatist allies have +10 Speed for each other Separatist ally and gain 40% Offense (Stacking) for two turns whenever they evade an attack. Zeta: When a Separatist Support ally takes a turn or bonus turn, they inflict 2 stacks of Damage Over Time on all enemies. Enemies defeated by Sith allies can't revive. Unique - The Wise - Whenever Tactical Supremacy an ally loses Tactical Supremacy or it is dispelled, they gain Tactical Supremacy for 2 turns. All stacks of Damage Over Time, Heal Over Time, and Protection Over Time, and Riposte are undispellable and last until the end of the encounter for all units. At the start of Darth Plagueis’s turn, he removes all stacks of Damage Over Time from all allies. Zeta: Whenever an ally recovers Health (except from this ability), they recover an equal amount of Protection. Whenever an ally recovers Protection (except from this ability), they recover Health equal to half the recovered Protection. Unique - Phantom Menace - Whenever Darth Plagueis takes damage, he gains 2% Potency for the rest of the battle (stacking, max 200%). When a Galactic Republic, Jedi, Jedi Vangaurd or Light Side Unaligned Force User attacks him, he has a 50% chance to evade, then he gains Stealth for 2 turns. Whenever a Separatist, Sith, or Dark Side Unaligned Force User attacks him, he gains Marked and +100% Tenacity for 2 turns. Zeta: Once Darth Plagueis uses his Ultimate ability, whenever a Sith ally takes damage he gains taunt for one turn. Unique - Galactic Legend - This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects. Zeta: This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.