Forum Discussion
DK_Raid_Violator
4 years agoSeasoned Newcomer
"DarkHelmet1138;c-2215373" wrote:
To be fair just removing that mechanic would likely make the raid too easy for SLKR to solo.
Remove the mechanic and replace it with stacking dmg and speed every 2% or so in an individual run. The rate at which it stacks can be adjusted to hit their targets.
Another solution would be to limit siphoning to 100 stacks. This would prevent SLKR from destroying this and any new raids but still leave him doing decent damage and relatively unchanged in the rest of the game.
Fair and easy solutions.
Another option would be rewards for each phase. Sure, we might not get rewards for phase 4, but we would get something for all the work. It would help motivate members.
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