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- Oh yeah, people have asked for that before. Lots of 'em.
Pretty much everyone agreed it was practically a needed feature.
Whenever they do add it, I'd like there not to be a limit on "attempts" (Put in quotes since they wouldn't really be attempts as there'd be no rewards) but a cooldown between matchups would be reasonable. - Hmmm..... if there are no rewards, don't see why there should be a cooldown.
- Because that way EA gets something out of it too.
They get to take up our time if we wish to partake in this free limitless thing.
That seems to be the only thing they want from us besides our money. - You know why they dont do it? It would mean a LOT of work to them and this type of game play gets old really really fast and people stop using it. No reward = doomed to fail
"Karek77;c-1309854" wrote:
You know why they dont do it? It would mean a LOT of work to them and this type of game play gets old really really fast and people stop using it. No reward = doomed to fail
That's why I suggested the cooldown, Makes it more appealing to the money crunchers.- This has been asked before and was even acknowledged by the dev team in a podcast. They said it is on the radar but at the time (a few months ago at this point) it was not on the calendar for development.
- I've wanted the same thing for quite some time now. Would be great to test out new teams and strategies, especially if it had the damage output of each toon at the end (akin to raid).
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