Forum Discussion
9 years ago
At these levels yet, but it seems to me GW can be fixed simply by divorcing your opponents from other's Arena teams.
Suggestion 1:
Cut it from 12 nodes to say six. An algorithm can populate the squads. Perhaps Node 1 is Ewoks, Node 2 Clones, 3 Droids, etc. This would encourage players to build multiple counter teams (e.g. Jawa vs Droid) to fight each node and would prevent players from playing multiple teams with similar builds.
Suggestion 2:
Limit opposing squads from using the same player over and over. Keep it 12 nodes, but if you kill Phasma in Node 1, she may never reappear for the rest of the day. When the player loses a toon, it is done for the day. The opponent should face the same constraints. Keep everything else more or less the same.
Suggestion 1:
Cut it from 12 nodes to say six. An algorithm can populate the squads. Perhaps Node 1 is Ewoks, Node 2 Clones, 3 Droids, etc. This would encourage players to build multiple counter teams (e.g. Jawa vs Droid) to fight each node and would prevent players from playing multiple teams with similar builds.
Suggestion 2:
Limit opposing squads from using the same player over and over. Keep it 12 nodes, but if you kill Phasma in Node 1, she may never reappear for the rest of the day. When the player loses a toon, it is done for the day. The opponent should face the same constraints. Keep everything else more or less the same.
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