9 years ago
Emperor Palpatine Feedback
Hey All,
Here is another new upcoming character that we're working on. This character has also had some ability names changed to protect the innocent :)
New Debuff, Rekt: Rekt targets cannot gain Health, Buffs, or bonus Turn Meter.
ABILITIES:
Basic
Base: Deal Special damage to target enemy and Rekt them for 2 turns. Then, Character gains 6% Turn Meter for each Rekt enemy.
Upgrade 1: +5% Damage
Upgrade 2: +3% Turn Meter Gain
Upgrade 3: +5% Damage
Upgrade 4: +3% Turn Meter Gain
Upgrade 5: +15% Damage
Upgrade 6: +3% Turn Meter Gain
Upgrade 7: Rekt Duration + 1
Special 1
Base: Deal Special damage to all enemies with a 50% chance to Stun them for 1 turn. Rekt enemies are Stunned for 2 turns and have their Rekt dispelled. (Cooldown 6)
Upgrade 1: +5% Damage
Upgrade 2: +15% Stun Chance
Upgrade 3: +5% Damage
Upgrade 4: +15% Stun Chance
Upgrade 5: +5% Damage
Upgrade 6: +15% Damage
Upgrade 7: Cooldown - 1
Unlocks at Tier II
Special 2
Base: All other allies lose 10% of their Max Health and Character recovers Health equal to 75% the total amount lost. Reapply Rekt to all Rekt enemies for 2 turns and then reduce the cooldown of this ability by 1 for each Rekt enemy. (Cooldown 7)
Upgrade 1: +5% Heal
Upgrade 2: +10% Heal
Upgrade 3: +15% Heal
Upgrade 4: +5% Heal
Upgrade 5: +10% Heal
Upgrade 6: +15% Heal
Upgrade 7: Cooldown - 1
Unlocks at Tier IV
Leader
Base: While Character is alive, Empire and Sith allies gain +14% Offense and 14% Tenacity and Jedi and Rebel enemies have -14% Potency and -14% Evasion. When Character is defeated, all allies are inflicted with Tenacity Down and Defense Down for 2 turns.
Upgrade 1: +1% Bonus Effect Power
Upgrade 2: +2% Bonus Effect Power
Upgrade 3: +3% Bonus Effect Power
Upgrade 4: +4% Bonus Effect Power
Upgrade 5: +5% Bonus Effect Power
Upgrade 6: +6% Bonus Effect Power
Unlocks at Tier VI
Unique
Base: At the end of each of his turns, Character deals Special damage to all Rekt enemies and then deals Special damage to all Jedi enemies.
Upgrade 1: +5% Damage
Upgrade 2: +5% Damage
Upgrade 3: +5% Damage
Upgrade 4: +5% Damage
Upgrade 5: +10% Damage
Upgrade 6: +5% Damage
Here is another new upcoming character that we're working on. This character has also had some ability names changed to protect the innocent :)
New Debuff, Rekt: Rekt targets cannot gain Health, Buffs, or bonus Turn Meter.
ABILITIES:
Basic
Base: Deal Special damage to target enemy and Rekt them for 2 turns. Then, Character gains 6% Turn Meter for each Rekt enemy.
Upgrade 1: +5% Damage
Upgrade 2: +3% Turn Meter Gain
Upgrade 3: +5% Damage
Upgrade 4: +3% Turn Meter Gain
Upgrade 5: +15% Damage
Upgrade 6: +3% Turn Meter Gain
Upgrade 7: Rekt Duration + 1
Special 1
Base: Deal Special damage to all enemies with a 50% chance to Stun them for 1 turn. Rekt enemies are Stunned for 2 turns and have their Rekt dispelled. (Cooldown 6)
Upgrade 1: +5% Damage
Upgrade 2: +15% Stun Chance
Upgrade 3: +5% Damage
Upgrade 4: +15% Stun Chance
Upgrade 5: +5% Damage
Upgrade 6: +15% Damage
Upgrade 7: Cooldown - 1
Unlocks at Tier II
Special 2
Base: All other allies lose 10% of their Max Health and Character recovers Health equal to 75% the total amount lost. Reapply Rekt to all Rekt enemies for 2 turns and then reduce the cooldown of this ability by 1 for each Rekt enemy. (Cooldown 7)
Upgrade 1: +5% Heal
Upgrade 2: +10% Heal
Upgrade 3: +15% Heal
Upgrade 4: +5% Heal
Upgrade 5: +10% Heal
Upgrade 6: +15% Heal
Upgrade 7: Cooldown - 1
Unlocks at Tier IV
Leader
Base: While Character is alive, Empire and Sith allies gain +14% Offense and 14% Tenacity and Jedi and Rebel enemies have -14% Potency and -14% Evasion. When Character is defeated, all allies are inflicted with Tenacity Down and Defense Down for 2 turns.
Upgrade 1: +1% Bonus Effect Power
Upgrade 2: +2% Bonus Effect Power
Upgrade 3: +3% Bonus Effect Power
Upgrade 4: +4% Bonus Effect Power
Upgrade 5: +5% Bonus Effect Power
Upgrade 6: +6% Bonus Effect Power
Unlocks at Tier VI
Unique
Base: At the end of each of his turns, Character deals Special damage to all Rekt enemies and then deals Special damage to all Jedi enemies.
Upgrade 1: +5% Damage
Upgrade 2: +5% Damage
Upgrade 3: +5% Damage
Upgrade 4: +5% Damage
Upgrade 5: +10% Damage
Upgrade 6: +5% Damage