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4 years ago
"StarSon;c-2197624" wrote:"Gifafi;c-2197623" wrote:"StarSon;c-2197621" wrote:"crzydroid;c-2197608" wrote:
I mean, you would THINK 12-24 hours would be enough, but there are always those stragglers who take their sweet time...
That's because people by nature use all the time allotted to them. The same people that did Hoth with 2 hours left do Geo with 2 hours left. Doesn't really matter that they have more time."RandomSithLord;c-2197613" wrote:"StarSon;c-2197607" wrote:"RandomSithLord;c-2197606" wrote:"StarSon;c-2197601" wrote:
I still say they should be 12h phases like they were originally planned way back in the day. A 6 day event doesn't allow enough time for guild movement.
And 12h doesn't allow the members of an international guild to properly participate.
So find a guild that doesn't span so many time zones.
By a similar logic, find a game that doesn't involve 6 day long guild events then.
What? That doesn't even make any sense.
you realize that guilds "spanning time zones" isn't the issue with 12 hour phases, right? I mean, just ftr the earth isn't flat and it is sleep time in certain places while you are awake.
If time zones aren't the issue why point out that people are sleeping in certain places while I'm awake?
Plus, not sure why people are getting all uppity. They aren't even going to change Geo to 24 hours, much less either of them to 12 hours.
of course time zones are the reason we don't have 12 hour phases, it just doesn't have anything to do with guildmates in other timezones.
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