6 years ago
Grand Arena Matchups
When players received GP to give a value to their inventory strength, some players, like me, maxed out all of their characters' levels, gear levels, and mods. The increased GP gave players better rew...
"Waqui;c-1864516" wrote:"EgoSlayer;c-1864379" wrote:
There is a difference between not performing optimally, and being punished for spending resources. GA is the latter. Until the introduction of GA there is *no* game mode where expanding your roster and spending resources penalized you.
Fluff could also give you a harder opponent in TW just like it does in GA. It's not a new thing. It's amazing how some players appear surprised by this effect.
The developers intention is that players should *never* be penalized for spending resources to improve your characters.
It seems like you misinterpreted the announcements regarding the paper zombie situation. That announcement said, that a character should always become stronger / more usefull, when you spend ressources on it. That's not the same thing as what you claim.
Again - a fundamental difference between not performing optimally and an actual penalty for having GP. 10 8K GP characters does not in any way compete with a 5 character 80K team in GA - yet GA thinks they are the same.
GA matches by GP. GA doesn't match players to create even matches/battles. GA doesn't 'think' it's the same.
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