4 years ago
Grogu Kit Idea
Here is the kit idea for Grogu:
Unit Name: Grogu
Tags: Light Side, Support (AGI), Scoundrel, Unaligned Force User
Description: Force-Sensitive Support that protects and heals his allies, while debuffing the enemy team.
Relic: Hover Pram
Basic: Magic Powers (Omega):
Special: Force Choke (Cooldown 3) (Omega):
Special: Force Healing (Cooldown 4) (Omega):
Unique: Force-Sensitive Child (Zeta):
Unit Name: Grogu
Tags: Light Side, Support (AGI), Scoundrel, Unaligned Force User
Description: Force-Sensitive Support that protects and heals his allies, while debuffing the enemy team.
Relic: Hover Pram
Basic: Magic Powers (Omega):
Spoiler
Grant target ally 10% Turn Meter and they recover 5% of their Max Health. In addition, they gain one of the following effects based on their role:
-Attacker: Offense Up for 2 turns
-Support or Healer: Tenacity Up for 2 turns
-Tank: Protection Up for 2 turns
Animation: Grogu raises his hand, and channels the Force.
-Attacker: Offense Up for 2 turns
-Support or Healer: Tenacity Up for 2 turns
-Tank: Protection Up for 2 turns
Animation: Grogu raises his hand, and channels the Force.
Special: Force Choke (Cooldown 3) (Omega):
Spoiler
Dispel all buffs on target enemy and inflict a Damage Over Time effect for 2 turns for each buff dispelled. If more than five effects are dispelled, all allies gain 30% Turn Meter.
Animation: Grogu chokes target enemy with the Force.
Animation: Grogu chokes target enemy with the Force.
Special: Force Healing (Cooldown 4) (Omega):
Spoiler
Dispel all debuffs on target ally, and they recover 30% of their Max Health.
Animation: Grogu heals target ally with the Force.
Animation: Grogu heals target ally with the Force.
Unique: Force-Sensitive Child (Zeta):
Spoiler
Grogu cannot be targeted and is immune to Taunt effects. If there are no other allied combatants at the start of a turn, Grogu escapes from battle.
-Zeta: Whenever a Light Side ally is inflicted with a debuff, they have a 50% chance to dispel it and gain 20% Turn Meter. If The Mandalorian or The Mandalorian (Beskar Armor) is an ally, he has a 100% chance. In addition, the first time each Light Side ally is defeated, they are revived at 30% Health and gain Damage Immunity for 2 turns.
-Zeta: Whenever a Light Side ally is inflicted with a debuff, they have a 50% chance to dispel it and gain 20% Turn Meter. If The Mandalorian or The Mandalorian (Beskar Armor) is an ally, he has a 100% chance. In addition, the first time each Light Side ally is defeated, they are revived at 30% Health and gain Damage Immunity for 2 turns.