7 years ago
"Legendary" Character concern
I understand the point that "Legendary" characters are supposed to be powerful, but let's be honest here....with each new Legendary character the game becomes more and more broken. The history of Legendary characters did not start this way, and I'm not sure why it changed.
1. Palpatine. Was always a good toon, and a lot of people used him for awhile as their "meta" team. But he was never (imo) so powerful that he could only beaten one or two ways
2. Grand Master Yoda: Again. A very solid toon that really helped Jedi shine for awhile. He was annoying to deal with, but never over-the-top powerful
3 R2-D2: Here's where things begin to change. This toon single-handedly ended the zMaul meta. While R2 wasn't all powerful alone, he plugs in with so many other squads that he is invaluable.
4. BB-8: Initially, he was a great asset to the Resistance line up. As soon as RJT (JRT, whatever) was added, he's a monster. The trifecta with RJT, BB-8 and R2 is a meta that is extremely difficult to beat.
5. Thrawn: Here's the beginning of the end. Basic attack that inflicts ability block one turn after the fact, check. Special ability with low cooldown that is an unblockable, un-dispellable stun, check. Special that removes debuffs, adds protection, and swaps TM with an ally. Average damage. Adds a new ability for Empire characters that removes debuffs and grants TM. While not broken, he cracks the glass.
6. CLS: Essentially a character that can literally do it all. Above average damage on basic, check. Ability to stun on basic, check. Ability to cleanse self, check. Ability to remove all buffs and TM from enemy, check. Heavy damage on special, check. Ability to give self and team TM, check. This character is broken. He has been since day one. Instead of reworking to fit into the overall scheme of the game, it was decided to release the next Legendary toon....
7. RJT: The newest meta. Permanent foresight at the beginning of each turn, check. Average dmg on basic with chance of boosting it, check. Special attack that inflicts an un-dispellable heal block, check. Special ability to inflict massive debuffs that also removes TM, AND gives Resistance allies TM. Then we go to her leader ability which is a Finn-lite style leader. Not huge, but it's powerful. Here's where things get insane....Unique ability with 40% (more like 80% if you are fighting them in arena) to remove all debuffs if inflicted with a debuff. That's once you get past her foresight, which leads us to....gaining foresight at the end of every turn. When she was at her hottest (pre-EP/Vader rework) I counted 42 out of the top 50 teams using her lead. If that's not broken, I don't know what is.
Finally, Darth Traya. This is the answer to the RJT meta. Another incredibly OP toon that will change the game again. While I consider myself more of a DS player as opposed to LS player, even I think that DT will break the game further. Further on down the line we'll have a new anti-Traya toon that will destroy everything else. And the trend will continue
There are 142 characters in the game at this moment. I will wager that in the top 50 arena at any given time, there are no more than 30 different characters being used. There is zero incentive and zero chance to use other toons as they will get quickly crushed by one of the active metas. Even with reworks, when have you seen an Ewok squad in the arena? I and a few have done First Order against CLS and NS and it works well, but not against RJT. What about a clone squad? Let's not even talk about a Jedi squad, even though in canon they should be considered as powerful, if not more so, than anyone not a Sith.
I think the developers should look at working on balancing the game instead of just releasing a new toon that can do it all against the current meta, but I'm not holding my breath
1. Palpatine. Was always a good toon, and a lot of people used him for awhile as their "meta" team. But he was never (imo) so powerful that he could only beaten one or two ways
2. Grand Master Yoda: Again. A very solid toon that really helped Jedi shine for awhile. He was annoying to deal with, but never over-the-top powerful
3 R2-D2: Here's where things begin to change. This toon single-handedly ended the zMaul meta. While R2 wasn't all powerful alone, he plugs in with so many other squads that he is invaluable.
4. BB-8: Initially, he was a great asset to the Resistance line up. As soon as RJT (JRT, whatever) was added, he's a monster. The trifecta with RJT, BB-8 and R2 is a meta that is extremely difficult to beat.
5. Thrawn: Here's the beginning of the end. Basic attack that inflicts ability block one turn after the fact, check. Special ability with low cooldown that is an unblockable, un-dispellable stun, check. Special that removes debuffs, adds protection, and swaps TM with an ally. Average damage. Adds a new ability for Empire characters that removes debuffs and grants TM. While not broken, he cracks the glass.
6. CLS: Essentially a character that can literally do it all. Above average damage on basic, check. Ability to stun on basic, check. Ability to cleanse self, check. Ability to remove all buffs and TM from enemy, check. Heavy damage on special, check. Ability to give self and team TM, check. This character is broken. He has been since day one. Instead of reworking to fit into the overall scheme of the game, it was decided to release the next Legendary toon....
7. RJT: The newest meta. Permanent foresight at the beginning of each turn, check. Average dmg on basic with chance of boosting it, check. Special attack that inflicts an un-dispellable heal block, check. Special ability to inflict massive debuffs that also removes TM, AND gives Resistance allies TM. Then we go to her leader ability which is a Finn-lite style leader. Not huge, but it's powerful. Here's where things get insane....Unique ability with 40% (more like 80% if you are fighting them in arena) to remove all debuffs if inflicted with a debuff. That's once you get past her foresight, which leads us to....gaining foresight at the end of every turn. When she was at her hottest (pre-EP/Vader rework) I counted 42 out of the top 50 teams using her lead. If that's not broken, I don't know what is.
Finally, Darth Traya. This is the answer to the RJT meta. Another incredibly OP toon that will change the game again. While I consider myself more of a DS player as opposed to LS player, even I think that DT will break the game further. Further on down the line we'll have a new anti-Traya toon that will destroy everything else. And the trend will continue
There are 142 characters in the game at this moment. I will wager that in the top 50 arena at any given time, there are no more than 30 different characters being used. There is zero incentive and zero chance to use other toons as they will get quickly crushed by one of the active metas. Even with reworks, when have you seen an Ewok squad in the arena? I and a few have done First Order against CLS and NS and it works well, but not against RJT. What about a clone squad? Let's not even talk about a Jedi squad, even though in canon they should be considered as powerful, if not more so, than anyone not a Sith.
I think the developers should look at working on balancing the game instead of just releasing a new toon that can do it all against the current meta, but I'm not holding my breath