dance_the_spiral
5 years agoNew Spectator
Padme's Nubian Class Starship
I was thinking that Padme's ship should be in the game with the same purpose as Hermit Yoda because, in the movies, her ship does not have any weapons. I think it would be something really cool and unique for ships. Let me know what you guys think!
The crew members could be Padme and R2-D2 or maybe Padme and C-3PO.
Basic: Final Text: All allies recover 10% health and 5% protection. Galactic Republic allies gain Advantage and Foresight for two turns.
Special: Final Text: Padme's ship gains stealth for 2 turns. Dispel all debuffs on target other ally and grant them the Aggressive Negotiations unique buff until the end of the battle. Then call all allies with Aggressive Negotiations to assist.
Aggressive Negotiations:+25% (doubled on Galactic Republic Allies) Critical Chance, Critical Damage, Health Steal, and Tenacity.
Special: Final Text: All allies have their current Health percentages equalized. (Ignoring Healing Immunity) Then, all allies recover 20% Health and Protection and Galactic Republic Allies gain Retribution for 2 turns.
Unique: Final Text: Padme's Ship gains Stealth for two turns at the start of each encounter and has +100% evasion while Stealthed. If there are no other allied combatants at the start of a turn, Padme's Ship escapes from battle.
Unique: Final Text: Whenever an ally with Aggressive Negotiations is defeated, Padme's Ship gains 100% turn meter and resets all of his cooldowns.
The crew members could be Padme and R2-D2 or maybe Padme and C-3PO.
Basic: Final Text: All allies recover 10% health and 5% protection. Galactic Republic allies gain Advantage and Foresight for two turns.
Special: Final Text: Padme's ship gains stealth for 2 turns. Dispel all debuffs on target other ally and grant them the Aggressive Negotiations unique buff until the end of the battle. Then call all allies with Aggressive Negotiations to assist.
Aggressive Negotiations:+25% (doubled on Galactic Republic Allies) Critical Chance, Critical Damage, Health Steal, and Tenacity.
Special: Final Text: All allies have their current Health percentages equalized. (Ignoring Healing Immunity) Then, all allies recover 20% Health and Protection and Galactic Republic Allies gain Retribution for 2 turns.
Unique: Final Text: Padme's Ship gains Stealth for two turns at the start of each encounter and has +100% evasion while Stealthed. If there are no other allied combatants at the start of a turn, Padme's Ship escapes from battle.
Unique: Final Text: Whenever an ally with Aggressive Negotiations is defeated, Padme's Ship gains 100% turn meter and resets all of his cooldowns.