Forum Discussion
6 years ago
I just leveled this mod and I've identified it to be crap. I never want to have to think about it again. I shouldn't have to go sifting through all my mods to find it. one click, confirm, gone.
yes, it replaces the lock button... afaik, people only use the lock button on unequipped mods to accomplish this in the inverse.
the problem with that method is that I can identify a mod as really good or really bad, but most are in between. i might lock the really good ones, but there's no way to mark really bad ones. when my mod inventory gets full, I have to sort through what's crap and what's kind of okay (but not worth locking) every time.
Perhaps tuck the lock button on the level screen?
yes, it replaces the lock button... afaik, people only use the lock button on unequipped mods to accomplish this in the inverse.
the problem with that method is that I can identify a mod as really good or really bad, but most are in between. i might lock the really good ones, but there's no way to mark really bad ones. when my mod inventory gets full, I have to sort through what's crap and what's kind of okay (but not worth locking) every time.
Perhaps tuck the lock button on the level screen?
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