Forum Discussion
"DjangoQuik;463611" wrote:
"StarSon;463555" wrote:
"DjangoQuik;463522" wrote:
Raid rewards would be absolutely fine if they removed the challenge rewards from the pool. No one should work that hard to receive the same things they already get hundreds of just from tapping auto on a challenge."Nastynas91;463537" wrote:
You should only get raid gear from raids. We don't need easily farmed gear
I kind of agree, but some of the gear they give is hard to get. Like MK6 syringes, or stun gun pieces. A blanket "remove all challenge gear" is not a great idea, I think. More like remove non T4 challenge gear.
Nope. Remove ALL challenge gear. You can get 50+ of any challenge gear every week. There needs to be no other source for these pieces, especially as they are already farmable AS WELL!
Yup, raids should drop raid gear ONLY.- Everyone hates the current raid rewards, with the possible exception of gungans. That's a given. So, I'm sorry to say, this poll in reality achieves very little. Make one with more direction (i.e. one that provides a solution). E.g.
'The damage-based raid reward system should be abolished. All guild members should receive the same (chance of) rewards. Yes/No'
or
'All guild members should receive rewards regardless of whether they participated in the raid. Yes/No' - Amount of gear is okay, but what would make it better is if we could choose which of the unfarmable gear we get.
- Off topic gentlemen(gentle people "PC"). Simply defining the exact issue before problems can actually be solved. I don't want to suggest anything. I aim to specifically define the problem.
1. raid drops good
2. Raid drops bad
Some of the suggestions are good or getting into the detail and specifics. But, this issue specifically and directly needs to be addressed. Raid drops = Bad. In my direct specific opinion. - This is apparently my "new normal" or as the people on this forum who are ignorant as blazes like to call it "bad rng". I have a guild mate who has received furnace pieces 19 out of 22 raids.... there's nothing "random" about these drops. The question is what do we need to do differently to get different results... either they are intentionally dropping the lemons to stymie game progression or they truly think this is our biggest need based on specific criteria... if the latter is the case then there is something we can change in our control to produce different results. If the former is the case then they need to re-think this... cos it's not fun anymore at all.
http://i.imgur.com/8MKHngK.jpg - 21 raids completed (4x t6 and 17x t7 heroic) and I still have not recieved NOT 1 MK6 Nubian Design Tech Salvage. I think I'm the only one in my top 20 that doesn't have Rey at G10 or any of the other characters that require it because they thought it was a smart idea to lock gear behind a raid and a bogus RNG system. This game has decided I will never get that specific gear piece unless I save up and buy it at ridiculous prices.
Im not one to rant and I always try to stay positive but this has seriously been pissing me off lately and each time I complete a raid and don't receive that gear it only makes it worse. - I've been blessed by RNGsus and received a fairly spread out amount of rewards, since raids started I've gotten 3 scanners, 3 droid callers, 2 disks and 2 furnaces all in combinations of full gears or salvage parts. I do agree that they should implement a way to keep the rewards the same but at least get the items you want.
For example maybe add a feature where everyone in the guild applies for what gear they need and whatever randomly generated gear is won that raid it is distributed among all those that applied with the same chance for full gear and number of salvages from your ranking. Then anyone who didn't get anything will receive leftovers from the other gear queue and those those who did will have to pick a new gear and will be placed in the back of the line. This way there is still some rng to appease CG and people will have a much better chance at receiving items they actually need. - Raid rewards are fine. It's the reward system that's flawed.
- I think that people wouldn't be complaining if we were all in the same boat. The problem is that people were able to precraft. Without precrafting we wouldn't see a giant gap growing in arena. Since we see some people 2 gears higher, we get anxious and want to gear up faster too.
- Heroic has great rewards. Anything else isnt worth the effort.
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