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antifreak2011's avatar
8 years ago

[Vid] haat p4 zader new strategy

Hello there,
I made a new video of my Zader runs, and followed a new strategie.
I tried to fracture the tank in the topple as late as possible and set Thrawn as the target of smoke screen of R2. This leads to some counter attacks of Thrawn, so it is easier to kill the side and top guns in less than main canon turn to get as much topples as possible.
The last 2 turns went not that good, i think i could have done 90% or more with a little bit of different plays, but Nevermind.

It's extremely easy to keep the toons alive, you can use shaman heal every turn. It's less luck dependant than the other zader setups.

Team is:
Zader (zeta mandatory), Darth Sidious (Zeta recommanded), R2, Thrawn (unique zeta nice2have), Tusken Shaman

I don't have really crazy mods, thrawn has 265 speed, r2 235, did 233, Vader 208 and shaman 172

You can have a look at my guys here: https://swgoh.gg/u/anti-freak/collection/

Video: https://youtu.be/vBTCTo32Juc
  • Here is my swgoh.gg link:

    https://swgoh.gg/u/lskywalker/collection/

    I put a +23 speed crit chance mod on Vader so he is running at 218 with a CC of 43%~
    R2 becomes slower than Thrawn and Thrawns speed goes up to around the 260 mark.
    Zid can be made faster but I was trying to match your speeds.

    I must be doing something wrong as there always seems to be at least almost a full turret and half a side turret to take down just before the tank gets its turn. I am using all the AOE's asap after the topple but I find myself having to use culling blade to take a turret down instead of using on the tank to maintain the tank not getting a turn.

    Any clues?

  • Don't know. Hard to say. I made an other proof of concept video, perhaps it helps. Unfortunatly I did a mistake, so just reached 4.2 mios. But it should be enough to show you, how I handle it properly ;)

    https://youtu.be/gNWS47b9Kj0
  • Thank you for this.

    I think maybe the offence up after topple is what I wasn’t doing to help with the turrets. Also making sure that the B2’s have enough dots to die when their turn comes round which then gives sid another turn.

    I’m gonna give it a go tomorrow and see how it goes.
  • Noticed you didn't use zids aoe in topple if you use on his first turn in topple which you had most the time it would be available his second turn outside of topple which he's fast enough would go before side cannons go I believe anyway that would give you a crap load more dots. Nice find dude please try if you get a chance my theory I don't have clones and when my Thrawns 7 star want to try this .
  • I tried it some times ago, but sid should AOE instant, because otherwise its to dangerous, that one or more enemies are moving at least once. Feel free to try, but I cant recommand it.
  • "antifreak2011;c-1245586" wrote:
    I reached a new record.

    https://antifreak2011-gmail.tinytake.com/media/5d43ab?filename=1504131150489_zader-p4.jpg&sub_type=thumbnail_preview&type=attachment&width=700&height=340&_felix_session_id=1edfaa6b632bb2ba26d56ab093600e52&salt=MTkxODA1Nl82MTEyMTcx


    Did anybody else give it a try?


    Nice to know that i'm not the only german speaker here ^^