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- My guild is currently at 110M GP and we started TW at the tier below this one. we've only lost one match so far because we have a wicked defensive "ace in the hole" strategy which is.... I'm not telling! Are you freaking kidding?!
"ludwigsangina;c-1470244" wrote:
Most guilds do the same thing and it’s all about to change with new point system anyway. This isn’t the CIA.
Obviously this isn't the CIA. The CIA wouldn't have asked, they would have infiltrated.
Anyway, you're the one asking, so i guess if it's worth knowing, it's worth not telling."Kyno;c-1470269" wrote:
The only strategy that works is to do your research and understand the game.
Once you find out who you are playing against, check out swgoh.gg. figure out all the teams they could use, then place more specific teams then they have counters for. And hope they run out of offense before you....
dang @Kyno
what guild are you in? that sounds like alot of effort.- Meta walls. At least one each of CLS, GK-zarris, zaul, zep possibly, jtr if available. The issue is having a balance of defense and offense.
- Of course meta walls are high end and most people have the same stuff. If you are lower a gp guild, have fun trying to get info from people.
- The 139M guild we just fought decided that ships were all that mattered and put junk in every territory except ships, where they put their best stuff. They were wrong and their ships did not hold, but they did manage to muster enough offense to clear our board for the riveting last-place tie.
#weaksauce - Ships
"Darth_cowboy;c-1469719" wrote:
Ships
Yeah but they cheat by only covering 20% of the board. I'd like to see them do well at 80%."TVF;c-1469736" wrote:
I recommend zFinn teams on defense, as many as possible. The AI is deadly with those.
Your joking right?- Nice try. Not today.
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