CG_SBCrumb
7 years agoNew Spectator
B-28 Extinction-class Bomber
UNIT NAME: B-28 Extinction-class Bomber
ALIGNMENT: Dark
CATEGORIES: Dark Side, Sith, Tank
CREW: Sith Marauder
Aggressive Sith Tank with a passive Taunt and self-preservation tactics
ABILITIES:
Basic: LASER BARRAGE
FINAL TEXT: Deal Physical damage to the target enemy. On a Critical Hit, the B-28 gains Defense Up for 2 turns.
Special 1: BOMBING RUN (Cooldown 3)
FINAL TEXT: Deal Physical damage to all enemies and place Concussion Mines on them. After 1 turn, these Concussion Mines explode.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Unique (crew): HIGH-VALUE TARGET
FINAL TEXT: The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Reinforcement: BOMBER BACKUP
FINAL TEXT: Enter Battle: Place 2 Concussion Mines on all enemies, which can’t be Evaded. After 1 turn, these Concussion Mines explode. While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
GAME CHANGERS
AhnaldT101
https://www.youtube.com/watch?v=EA1AZkyn6R4
assassindan HUN (Hungarian)
https://www.youtube.com/watch?v=dHB2K5fkzyU
ALIGNMENT: Dark
CATEGORIES: Dark Side, Sith, Tank
CREW: Sith Marauder
Aggressive Sith Tank with a passive Taunt and self-preservation tactics
ABILITIES:
Basic: LASER BARRAGE
FINAL TEXT: Deal Physical damage to the target enemy. On a Critical Hit, the B-28 gains Defense Up for 2 turns.
Special 1: BOMBING RUN (Cooldown 3)
FINAL TEXT: Deal Physical damage to all enemies and place Concussion Mines on them. After 1 turn, these Concussion Mines explode.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Unique (crew): HIGH-VALUE TARGET
FINAL TEXT: The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Reinforcement: BOMBER BACKUP
FINAL TEXT: Enter Battle: Place 2 Concussion Mines on all enemies, which can’t be Evaded. After 1 turn, these Concussion Mines explode. While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
GAME CHANGERS
AhnaldT101
https://www.youtube.com/watch?v=EA1AZkyn6R4
assassindan HUN (Hungarian)
https://www.youtube.com/watch?v=dHB2K5fkzyU