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Bhaalor71
9 years agoNew Spectator
"Rizn;634843" wrote:
Get your max 5 toons to total over 38k power and GW gets a bunch easier.
I am sitting at 40k, almost 41k and its still real tough, with no gimme 12th node.
I have 3 teams that I use; and I normally dont lose anyone till Node 12.
Team 1 - Heavy hitter; use on node 1 for TM, and node 12 EP, RG, QGJ, STH, Rey
Team 2 - Resilient Team - Use on Node 2, 4-11, clean up on 12: Phasma, Lum, Daka, Rey, GS
Team 3 - Burn Team - Team that I can do a lot of damage quickly, and backup if Team 1, 2 get destroyed: Wedge, Biggs, Lando, Leiah, Ackbar; I sometimes see how far I can get with this team and still have shields, before I take in Team 2.
Burn through the first couple of guys, the most dangerous ones, see if you can save a tank or the enemy Barris (she's beefy and hits like a wet noodle). Then just use your first ability to reset all cool downs, heal up, and get ready for the next fight, if you can get Rey, GS, and Phasma with all their abilities off Cool Down, starting the next battle is so much smoother, as you can unleash heck on them, then work on recovery/cool down again. Always always have cool downs ready for purple nodes.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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