8 years ago
Nightsister's Ridiculous "Bug"
Sorry devs, but the nightsister's have a ridiculous "loophole" that makes them impossible to be defeated unless you have a few characters in your team (e.g. B2). I easily almost destroyed a full nightsister team (talzin-daka-ventress-zombie-acolyte), talzin, ventress and daka were dead almost before they moved, but then acolyte was permanently stealthed and zombie permanently revived. i was for more than 4 minutes in this loophole in which i could only attack zombie and i would kill it in one round, but then he would revive and acolyte couldn't be targeted because she was stealthed! i don't mind losing to a stronger foe, but when i lose (draw) to a weaker team just because of something like this is quite frustrating and, in my opinion, it is an bad balance of the game. Barriss zeta was already bad enough by giving the chance of creating a timeout team, but this is just ridiculous. at least with barriss there is still a good chance if we mod our team with low cc and high offence, but with nightsisters is just ridiculous, you can't do anything tactical. Also, in all my posts I try to insist on the idea that you guys have to change the mod interface. Please allow us to create and name "mod sets" to make it easier to swap them around toons, it would make such a huge difference to the game and make it more enjoyable! Please do this asap! Thank you.