Forum Discussion
7 years ago
I've been thinking about this problem some more. I have never had to check for GUID conflicts. But aware there are some conflicts some times. However, in these tutorials it states you wouldn't check for them unless an object has gone missing from the buy or build catelog. Or if the Maxis object is in there but can't be picked or bought to use. And some cc objects are duplicates on purpose and you wouldn't want to remove the red/or duplicate guid.
Hope this helps someone in the future so they can figure out if they should even remove cc guid conflicts if they aren't causing a crash by a missing Maxis object or an unbuyable object.
http://www.modthesims.info/wiki.php?title=Game_Help:GUID_Conflicts
Hope this helps someone in the future so they can figure out if they should even remove cc guid conflicts if they aren't causing a crash by a missing Maxis object or an unbuyable object.
http://www.modthesims.info/wiki.php?title=Game_Help:GUID_Conflicts
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